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Belub

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Revision as of 22:44, 9 July 2024 by NtCarlson (talk | contribs) (Created page with "{{Infobox creature | name = Acolyte Belub | image = Portrait Belub.png | va = | faction = Cult of the Absolute | race = Duergar | type = Humanoid | class = Cleric | archetype = Acolyte of the Absolute | level = 4 | hp = 27 | ac = 11 | prof bonus = +2 | movement m = 7.5 | weight kg = 75 | size = Medium | str = 11 | dex = 10 | con = 12 | int = 8 | wis = 14 | cha = 9 | resistances = | passives = Opportunity Attack, Duergar Resilience, Dwarven Resilience, S...")
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Belub is a Acolyte of the Absolute within Moonrise Towers located at X: -163 Y: -180.

Combat

Attacks and abilities

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot