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Ide

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Revision as of 23:32, 26 December 2023 by 66.213.126.179 (talk) (Added Act 3 interactions with Umi (unsure if the Alfira part is only if she was encouraged to sing for them and Act 2 end info.)
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Ide
Ide.png
Stats
Level 1

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race [[Tiefling|Tiefling]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 5
Creature AC Icon.png  AC 10
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 25kg / 50lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative -
Passive features
Resistances
Resistant to Non-Magical Fire
Character information
Location The Hollow, Druid Grove
Faction Tiefling Refugees
3d model
Ide Model.png

Ide is a Tiefling NPC in Baldur's Gate 3. One of the children of the Tiefling Refugees being trained to fight in The Hollow of the Emerald Grove by Asharak.


Act One

Ide can first be encountered in the training area of The Hollow inside the Emerald Grove, being trained by Asharak together with Gan and Umi. He is determined to become a better warrior. He can either be encouraged or discouraged by what the Player Character says to him and the rest of the children when prompted by Asharak.

Act Two

Ide can be found inside the Last Light Inn. If Rolan was encouraged to stay in the Emerald Grove together with his siblings Cal and Lia in Act One, he can also be found in the bar section of the Last Light Inn. By talking to him, the player character can find out that Rolan protected the children of the Tiefling Refugees when they were attacked on the way to Baldur's Gate. Ide being one of the children saved, together with the others tries to prevent Rolan from drinking himself to death due to Cal and Lia being captured by the Absolutes forces, to no avail.

If prompted, Ide can reveal that he has the book The Way of the Wanderer, which he wanted to give to Rolan to cheer him up. The player character can use persuasion or deception to take that book for themselves.

Ide can later be found in Moonrise Towers after the defeat of Ketheric Thorm; at the time he is annoyed that Alfira is singing in an attempt to distract them from the anxiety of Mol's kidnapping.

Act Three

Ide can be found in the refugee camp in Rivington along with Umi. He will state that he's very worried about Umi's sudden shift in desire to learn how to fight, and has idle dialogue with Umi about missing Alfira and her singing.