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Shadowheart likes finding pragmatic and efficient solutions to problems. She appreciates discretion, privacy, and open-mindedness. Shadowheart generally responds well to acts of heroism.
Shadowheart dislikes those that disapprove of her worship or people pressing her for answers or details. She does not like needless cruelty or violence and can respond unfavorably to being too open with untrustworthy or unknown individuals.
The actions and choices listed on this page will raise or lower Shadowheart's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on their approval rating, Shadowheart may greet the player with:
Neutral (below 0) to Very Low (-40 or less)
- "What do you want?"
- "What?"
- "What is it?"
Neutral (above 0)
Medium approval (20+) to Exceptional (80+)
- "All's well I hope? Aside from the obvious?"
- "Almost pleasant, travelling with company. If you ignore all the... less pleasant aspects."
- "I wasn't expecting it, but I'm glad to have some company on this journey."
- After learning about Sharran worship:[Needs Verification]
- "May the darkness protect you."
- "Shar's blessing upon you."
- "Lady of Sorrows guide us. Did you want something?"
Romanced (70+ approval)
- "Well, my day just improved. Did you want something?"
- "You know, I've been catching myself smiling more lately. I think that's your fault."
- "I was hoping you'd come to chat. What do you need?"
- "Ah- so that's what people mean when they talk about butterflies in their stomach. Did you want something?"
Approval
As a Companion character, the interactions listed below will cause Shadowheart to gain approval.
Act One
Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Act Two
Act Three
Disapproval
As a Companion character, the interactions listed below will cause Shadowheart to lose approval. This list is most likely incomplete.
Act One
Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Ravaged Beach
- Threaten Astarion in your first encounter with him
Roadside Cliffs
- Attack the Tieflings holding Lae'zel in a cage -1
- Persuade the Tieflings to shoot open the cage +1 and then attack them -5
- Recruit Lae'zel into the party -5
Druid Grove
- As Dark Urge, when you are confronted by a companion about kicking Timber, say she came right at you OR that your instincts are sharp and to stay out of the way -1
- Make Zorru bow to Lae'zel -1
- Make Zorru kneel before Lae'zel -1
- After the conversation with Zorru tell Lae'zel that she is good at interrogations -1
- Tell Auntie Ethel about the tadpole
While the Druid Grove is preparing for the goblin attack
- Tell Zevlor (or Asharak if Zevlor is dead) that you are here to take the grove for the goblins/are here with the goblins -1
Forest
- While talking to Aradin on the bridge, say a prayer over the corpses as a cleric Selune -1
Owlbear Nest
- Choose to go closer to the Owlbear cub or attack the Owlbear -1
- After killing the Owlbear, kill it's cub as well -1
- Unsuccessfully try to persuade or intimidate Shadowheart into looting the Selunite chest -5
- Loot the Selunite chest and fail the Sleight of Hand if you agreed not to or wasn't able to talk her into letting you do it -2
Blighted Village
- Select the option to attack Fezzerk and the goblins by the windmill -1
- Interrupt the bugbear and ogre lovers in the barn -1
Sunlit Wetlands
- When talking with Johl and Demir after Auntie Ethel leaves, tell them "Let me - I'll bring Mayrina home"
Riverside Teahouse
Goblin Camp
- Play the War Drum at the front gate -5
- Take her to the Chicken Chase in the Goblin Camp, and tell her not to be hasty
- Telling Brakkal that Gods are fickle
Shattered Sanctum
- Pick a fight with Priestess Gut while she is still on her throne -1
The Risen Road
Zhentarim Basement
- If you agree to pay the extra 200 gold to the artist Oskar Fevras after you free him
Grymforge
- Decide to attack Morghal and Orgath.
- Express contempt on the dead, skeletal Dark Justiciars
- Instigate a fight against Elder Brithvar by either taunting him to take your gold or suggesting involving Sergeant Thrinn in the conspiracy against Nere
Creche Y'llek
Camp/Conversation
- Tell Astarion you trust him
- Insist on continuing to use the tadpole's power after the second dream
- Tell her you trust Raphael -5
- At the next long rest after the events at the Crèche, encourage Lae'zel to kill to Kith'rak Voss when he visits the camp and speak about the Mysterious Artefact
- Letting Volo follow through with his attempt to remove the parasite
- Persuade her to eat the Noblestalk
Sharran Worship
- When she has the odd magical flare-up, ask if it was some form of Sharran magic
- Fail to read her mind on why she is against Selune -5
- Tell her to leave after she tells of her worship of Shar -5 (Shadowheart permanently leaves the party)
'Origin:Astarion
Getting caught as a vampire
- Fail the check to explain why you didn't reveal your vampirism to Shadowheart -1
- After getting caught, tell her secrets keep you safe -5
- Swear that you are not a vampire after being caught biting -10
Act Two
Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Ruined Battlefield
- Call Madeline a coward.
- Tell Madeline to stop stabbing herself.
Last Light Inn
Gauntlet of Shar
- Lick the dead spider -1
- Lick the dead spider again -1
- Listen in on her thoughts at the Verge of the Shadows
- Say you're uniquely good at tracking things down when persuating Yurgir
Mind Flayer Colony
- Use the Neural Apparatus to purge everyone in the Tadpoling Centre
Unsorted
Act Three
Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Rivington
- Refusing to help Yenna when she first approaches the party.
Wyrm's Crossing