Young Mud Mephit
STR
DEX
CON
INT
WIS
CHA
8 (-1)
12 (+1)
12 (+1)
9 (-1)
11 (0)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
-1
+1
+1
-1
0
-2
Can see in the dark up to 12 m / 40 ft.
When the mephit dies, it explodes with a force that deals 2d6Force damage to all creatures within 2 m / 7 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
8 (-1)
12 (+1)
12 (+1)
9 (-1)
11 (0)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
-1
+1
+1
-1
0
-2
Can see in the dark up to 12 m / 40 ft.
When the mephit dies, it explodes with a force that deals 2d6Force damage to all creatures within 2 m / 7 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
8 (-1)
12 (+1)
12 (+1)
9 (-1)
11 (0)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
-1
+1
+1
-1
0
-2
Can see in the dark up to 12 m / 40 ft.
When the mephit dies, it explodes with a force that deals 2d6Force damage to all creatures within 2 m / 7 ft.
Automatically attack an enemy moving out of your reach.
Young Mud Mephits are a type of Elemental creature created by Ancient Mud Mephits during Act One in the secluded Decrepit Sanctuary . As a summoned creature, they give no experience or drops.
Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death.