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Bel
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Revision as of 03:35, 9 September 2024 by HiddenDragon (talk | contribs)
Adept Bel is a half-elven Adept of the Absolute that can be found in Moonrise Towers in Act Two. He is usually patrolling the area east of the towers, around the Docks.
Combat
Attacks and abilities
- Main Hand Attack () – Quarterstaff
- Normal weapon damage Make a melee attack with your equipped weapon.
- Melee: 1.5 m / 5 ft
- Death Ward ()
- Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
- Melee: 1.5 m / 5 ft
- Guiding Bolt ()
-
4d6 (4~24) Radiant
The next attack roll against this target has Advantage.
- Range: 18 m / 60 ft
- Command: Flee ()
- Command a creature to flee from you on its turn and do nothing else.
- Hunger of Hadar ()
-
2d6 (2~12) Cold+2d6 (2~12) Acid
Creatures within this black sphere are Blinded and take damage at the end of their turn and the start of their turn.
Creatures starting their turn in the area take 2d6Cold damage. Creatures ending their turn in the area possibly take 2d6Acid damage.
The area is Difficult Terrain.
- Guardian of Faith ()
- Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
- Range: 9 m / 30 ft
- Sacred Flame ()
-
1d8 (1~8) Radiant
Engulf a target in a flame-like radiance.
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