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Act Three/Approval
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
This page contains known companion approval that can be gained or lost within Act Three. The approval is organized by event or character, grouped by subregions which in turn are grouped by regions.
Rivington
- "That's your problem, kid. Get lost." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Offer to go find a guard. +2 +2 +1 +1 +1 +1 +1 +1 +1 +1
- Give her food or gold. +2 +2 +1 +1 +1 +1 +1 +1 +1
- "It sounds like your mum is probably dead." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Tell her to try and find help in the nearest temple. +1 +1
- Offer to track down her mother. +? +1 +1 +1
Talking to Zenovia Dawg after dealing with Arfur Gregorio:
- DC 17 Melee Attack check Knock some sense into this upstart. +1 +1 +1 +1
Talking to Grotpoll:
- After saying you are Baldurian, respond, "Out with these interlopers, I say." -1 -1 -1 -1
- "Baldurian? Your accent's Rivingtonian - that hardly counts." +1 +1 +1 +1 +1 +1
▶ Note: These options are available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not.
Near Requisitioned Barn:
- Tell Mattis to watch himself when he remarks how big Baldur's Gate is. +1 +1
- Donate gold to Nestor. +2 +1 +1 +1 +1 -1 -1 -1
- Tell Nestor that you will take a donation. +1 +1
Talking to Dying Stone Lord Thug (when he's not Orin in disguise):
Talking to Ferg Drogher:
- Let Shadowheart handle it. +1
Talking to the Strange Ox:
- Dark Urge Refuse your urge to kill them. +1
- "It takes worse than a bit of gore to turn my gullet." +1 +1
▶ Note: Available if you haven't resolved interactions with the Ox in Act Two
At the Refugee Camp:
- Tell Biscotti he's a good dog the first time you meet him. +1 +1
- Tell Tinker Nayzeem that the way people treat refugees is terrible. +1 +1 +1 +1 +1
At the Gur Camp:
- Agree when Astarion tells Ulma that her children are already dead. +1
- Agree to save the children. -1
- Astarion Refuse to help Ulma. +1
At the Abandoned Windmill, in the basement:
At the Sword Coast Couriers:
- Tell Commander Lightfeather that his soldiers died horrible, painful deaths. +1
- Tell Commander Lightfeather that his soldiers were eaten by a flying cat. +1 +1 +1
- Tell Commander Lightfeather that you found the enemy and that his pigeons fought bravely against it. +? +1 +1
- Tell Commander Lightfeather that his soldiers fought to the last feather against a truly formidable foe. +1 +1
- Get more money out of Danzo Arkwright in return for the Zhentarim letters, using any check-based option. +1 +1 +? +1 +?
In the kennels:
- Say "Woof" to Mar'hyah twice. +1 +1 +1 +1 +1
- Tell Mar'hyah that Scratch is not a 'property'. +1
- DC 18 Persuasion check, Intimidation check, or DC 18 Strength check Convince Mar'hyah to let you keep Scratch. +1 +1 +1 +1 +1 +1 +1 -1 -1
- DC 20 Deception check or DC 20 Intimidation check Get Mar'hyah to leave the kennels. +1 +1 +1 +1 +1 +1 +1 -1 -1
- Leave Scratch with Mar'hyah. +1 -1 -1 -1 -1 -1
In the Angleiron's Cellar speaking with Wulbren:
- "Barcus has a point - this sounds like mass murder." or "Maybe the Gondians are victims, not oppressors."
- "Gortash is the enemy - not the Gondians. I'll find another way." +1 +1 +1 -1 -1 -1 -1 -1
- "I'm convinced - give me the bomb, and I'll take out the foundry." +1 +1 +1 +1 +1 -1 -1 -1
- "I'll make contact with the Gondians - maybe they'll see reason." +1 +1 +1 +1 +1 +1
- "This is too messy for me - I'm out." +1 +1 +1 -1 -1 -1 -1 -1
- "I'll blow up the foundry - give me the bomb." +1 +1 +1 +1 +1 -1 -1 -1
Guild vs Stone Lord forces on the coast:
- If Guild was supported:
- Tell Farlin, "No problem, who did I just kill?" +1
Dealing with Orin's guises:
- If Orin is impersonating Gyldro Angleiron:
- Say you would never kill someone you care about. +1 +1 +1 +1 +1 +1 -1 -1
- Say you would kill someone close to you without hesitation. +1 +1 +1 -1 -1 -1 -1 -1 -1
- Dark Urge Tell him that you do all you can to keep your loved ones safe from your blade. +1 +1 +?
- If Orin is impersonating Dying Stone Lord Thug, say that you'll enjoy watching him die slowly. +1 -1
- If Orin is impersonating Fist Rowan:
- "They're innocent people. You can't just kill them!" +1 +1 +1 +1 +1 +1 +1 -1
- "Both sides need teaching a lesson: let's kill them all." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- "You're a monster. I'm reporting you to your commanding officer." +1 +1 +1 +1 +1 +1 +1 -1
- Dark Urge Tell her that mindless slaughter is not the answer. +1 +1 +1 +1 +1 +1 -1
- Dark Urge Propose to kill and kill again. +1 -1 -1 -1 -1 -1 -1
- Promise Minthara you'll protect her from Orin.[Needs Verification] +5
Open Hand Temple
- Offer to look into the murder or agree there's more going on. +1 +1 +1 +1 +1 +1
- "You should worry more about your temple's safety than this 'Brilgor' person." +1 +1
Speaking with Brothers Clements and Bill:
- "If Father Lorgan had been pickier, he might still been alive." +1 +1 +1 +1
- "Sounds like your god would be proud of Father Lorgan." +1 +1 +1 +1 +1 -1 -1
Basement
Speaking with the Monk Manifestation:
- Agree to bear the curse and withstand Monk Manifestation's madness. +1 +1 +1 +1 -1 -1
- Pass two of the following checks: DC 15 Constitution check, DC 15 Wisdom check, and/or DC 2 Illithid Persuasion check(can only be chosen once). +3 +3 +3 +3 +3 +3 +3 +3 +3 +3
- Refuse to bear the madness curse. (Starts a fight with crypt corpses) +1 +1 +1 +1
Roof
- With Gale in the party speak with Tara on the roof. Have Gale tell Tara to stop killing the pigeons. +1 +1 +1 -1
Circus of the Last Days
- DC 15 Persuasion check "I'm not a threat to you or anyone else in the circus - I swear it." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 10 Deception check "I've actually just been hired. Meet your new bard!" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 10 Deception check "I've actually just been hired. I do a magic show." +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 18 Intimidation check "Let me in, or I snap you in two." +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Surely we can come to an agreement?" (200) +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Zara:
Speak with Akabi:
- "YOU ARE VERY LOUD." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- If you win the jackpot:
- After returning from 'vacation:'
Speaking with Boney:
- "'Stoney' and 'Boney'? Which are you?"
Speaking with Popper after Dribbles:
- "That's a little callous." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- After taking the Clown's Severed Hand, any successful DC 15 Charisma check (excluding Deception check). +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Lucretious:
Speaking with- "That cage looks comfy." -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- DC 15 Investigation check Break the lock, ensuring the cage can't be opened. +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- After she confesses from a successful DC 10 Persuasion check or DC 15 Intimidation check:
- "Here - I have something else you can eat." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "You aren't getting a bite out of me." -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Watching Dribbles' show:
- "What a corny joke." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "BOO! GET OFF THE STAGE!" +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "Sure did - his opponent was really clutching at straws!" +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- When he tells you to come up on the stage:
- "You love the spotlight, don't you, Astarion? Here's your big chance." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Gale, you're good at tricks, right? Up you go." +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Lend him a hand, Halsin." +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Well, Jaheira? Care to make your debut?" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Go on, Karlach, up you go." +2 +1 +1 +1 +1 +1 +1 +1 +1
- "This is your time to shine, Lae'zel - up you go." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "My good friend Minthara is the funniest person I know." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "I think my friend Shadowheart will make a far better assistant." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "I think this is a job for the Blade of Frontiers, don't you, Wyll?" +2 +1 +1 +1 +1 +1 +1 +1 +1
- Approach the stage.
Take part in Zethino's ritual with your love interest: +1 or +2 for each correct answer.
Wyrm's Crossing
Talking to Gauntlet Edwynna:
- "You have no idea who you are talking to. Let me through or I'll kill you." or Ready yourself for a fight. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- Consent to arrest. +1 +1 +1 +1 +1 +1 +1 -1 -1
Talking to Manip Falcäo:
- "I'll take the job. I'll find their hideout and bring the leader's head." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "I won't do it." +1 +1 +1 +1 +1 +1 +1 +1
Fraygo's Flophouse
- Tell Adventurer Drim that the word 'adventurer' doesn't mean anything anymore. +1 +1 +1 +1 +1 +1
- DC 10 Investigation check Find Ffion's body. +1
Sharess' Caress
- Agree to try Hoots Hooligan's special hooch. +1 -1 -1
- Tell Sauceman Chorizo that you can show him pleasures his husband never could. +1 +1 -1 -1
- Sleep with one of the drow twins. +1 -1 -1 -1 -2 -5 (disapprovals may increase if you're romancing them)
- Speaking with Naoise, say her attraction is disgusting. +1 -1
Carm's Garm
Speaking with Naaber:
- When he asks about being a fighter, "Here's a tip from a real fighter - less talking, more fighting." +1
- When he pretends to be a dog, "Correct. But nobody likes Naaber." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Danthelon's Dancing Axe (Harper Hideout)
Talking to the harpers in the basement with Jaheira in the party - if you succeed on at least one of the two automatic Insight checks.
- Intelligence check Probe Jaheira's thoughts for direction. +5 DC 14
- Remain silent and wait for Jaheira's signal or Strike while Jaheira has them distracted. +2
Talking to Geraldus after fighting the false harpers:
- "No one can make that choice for him. Not even you, High Harper."(Geraldus remains a harper) +10
- "Wait, Jaheira. You're acting like this is his fault - it's yours."(Geraldus remains a harper) +10
Speaking with Jaheira afterward:
Wyrm's Rock Fortress
Speak with Blaze Elin at the gate:
Prison Antechamber
Speaking with Arkleia Oloril:
- Attack. +1 +1 -1 -1 -1 -1 -1 -1
- Ask to trade, then pass any Ability check. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Prison
Speaking with Counsellor Florrick:
- Any first option but leave: +7 +1 +1 +1
- Say Ravengard's safe or not lost, or that she's pathetic. +7 +1 +1 +1
- "Follow me." +7 +1 +1 +1
- "I won't help you." -1 -1 -1 -10
After getting Florrick out of the prison:
Main Hall
Speaking with the northern bodyguards:
- "I couldn't feel safer! Have you seen how big they are?" -1 -1 -1 -1 -1
- "You shouldn't trust them. They'll turn on all of you eventually." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I've seen the Absolute's army. No where's safe - Steel Watch or not." +1 +1 +1 +1
- "At least they're chatty. I hear Waterdeep's walking statues are a real bore." -1
- "They're just tools, like any other weapon." +1 +1 +1
Audience Hall
Speaking with Gortash:
- If Wyll and Karlach are in the party: "Lead the charge, Karlach - Gortash dies today." (Karlach gets taken to a holding cell) +5 -1
- "I am ending this here, consequences be damned." or "Stop this. Gortash and Ravengard are with the Absolute!" (Hostilities triggered) +1 -5
- "My word is my bond, Gortash. We shall be allies, and Orin shall be dead." +1 +1 +1 +1 -1
- When he invites you to witness his coronation:
Speaking with Ravengard: +3
- "I'm here to help you. Florrick sent me." +3
- Comment on the 'new dawn'. +2 +2 +2 +2 +2 +1 +1 +1 +1 +1
- [Baldurian] "By the gods, what have they made of the city's great hero?" +1 +1 +1 +1 +1 +1 +1
Second Floor
Speaking with Gortash:
- With Karlach present, "Never mind that, Gortash; we've heard all we need from the likes of you." +10
The Wyrmway
Speaking with the Balduran statue:
Dragon's Sanctum
Speaking with Ansur:
Speaking with The Emperor afterwards:
- "You're definitely sick." +1 +1
- "I'm sorry you had to go through that." -1 -1
- "You could have done the honourable thing and let him kill you." +1 -1
Lower City
Basilisk Gate
Speaking with Fist 'Edge' Arensen:
- Tell him to wait or threaten him. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I'll stay out of trouble." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with News Hawker Luan:
Basilisk Gate Barracks
Speaking with Fist Murphy:
- Pretend to push him. +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You're a Flaming Fist - how dare you steal from the people you're supposed to protect?!" +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Thrastle Muria:
- "Is everyone in this neighbourhood as friendly as you?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "No, but I'm handy still with a hammer and chisel." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Gauntlet Thunder:[Needs Verification]
- "Exactly what you're doing - push them until they collapse." +2 +1 +1 +1 +1 +1 +1 +1 -1
- "Double their shifts and dock their pay." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Let it slide - just this once." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Speaking with Lora and Liara:[Needs Verification]
- "Calm down - let the poor Flaming Fist alone." +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "She's a typical Fist - they never listen." +1 +1 +1 +1 +1 +1 +1 +1 -1 -2
- "It's not very responsible to take a kid to a tavern." +2 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "I could help - for a price." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "I'll help you find your daughter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
Stormshore Tabernacle
- Make an offering to Bahamut, Corellon, Eilistraee, Garl Glittergold, Helm, Ilmater, Lathander, Moradin, Mystra, Selûne, Tyr, or Yondalla. +1 -1 -1
- Make an offering to Gruumsh, Laduguer, Lolth, Talos, Tiamat. -1 -1 -1
- Make an offering to Kelemvor, Tempus, Tymora. -1 -1
- Make an offering to Mielikki. +1 +1 +1 +1 -1 -1
- Make an offering to Oghma. +1 -1 -1
- Make an offering to Shar.(Shadowheart's approval depends if she is a cleric of Shar or not) +5 -1 -1 -1 -1 -1
After Gale speaks with Mystra, speak with Gale:
- Tell him you're going to cure him, he's a great man, or that he should strive for immortality. +2
- "A better incarnation of you, I hope. Not the impulsive wreck who unleashed the orb in the first place." -2
Bhaalist Crypt
Speaking with Sarevok Anchev:
- Say you're here to kill him. +5 +5 +1 +1 +1 -1
- "I will sacrifice the creature to Bhaal." +1 +1 -1 -1 -1 -1 -1
Elfsong Tavern
Talking to Dez Kanshaw:[Needs Verification]
- "You won't find courage in the bottom of a bottle." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "But you had enough left for a drink." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Doora Thumbfoot:[Needs Verification]
- "Oh? What's this 'good cause'?" +1 +1 +1 +1
- "Oh, the fake jewellery trick's a classic - what's the occasion?" +1 +1 +1 +1
- "I'll buy your necklace." +1 +1 +1 +1 +1 +1 +1
- "Keep your jewellery. Here - for your troubles." +2 +2 +2 +1 +1 +1 +1
Talking to Lakrissa:[Needs Verification]
- "You owe me nothing - don't worry about it." +1 +1 +1 +1 +1 +1
- "How about a kiss, then?" +1 +1 +1 +1 +1 +1 +1
Talking to Alan Alyth:[Needs Verification]
- DC 18 Persuasion check "Cut the price, and I'll spread word of this place for miles around." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 18 History check Recite Elminster's journal entry about his free stay at the Elfsong Tavern. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Dame Guisarme:[Needs Verification]
Talking to Harvard Willoughby and agreeing to tell jokes:[Needs Verification]
First round:
- "Willoughby the comedian, folks!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "Say, what's the difference between a dwarf and a bulette?" -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- "Hey! I asked my wizard to cast Shatter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
Second round:
- "You know why I hate vampires?" +1 +1 +1 +1 +1 +1 +1 +1 +1 -2
- "I tried sleeping with a dragonborn the other night..." +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I asked a zombie reanimator out on a date..." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- DC 20 Intimidation check "What do you call a room full of people who don't applaud? Dead." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Third round:
- "The Dead Three, am I right?" +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "A mind flayer's duergar slave lost his nose..." +1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- Our cleric tried to cast Healing Word on a ham..." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 25 Intimidation check "CLAP, OR I'LL RIP OUT YOUR SPINES." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Gauntlet Devella Fountainhead:
- "The Flaming Fist should be protecting everyone - not just Upper City folk." +1 +1 +1 +1
- "I'll do my best." +1 +1 +1 +1 +1 -1 -1
Talking to Lakrissa and Alfira on the roof:
- "You two are very cute together." +1 +1 +1 +1 +1 +1 +1
- "Get back to work, or I'll tell Alan." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
Knights of the Shield Hideout
Speaking with Ch'r'ai Har'rak:
- DC 18 Intimidation check "Strike me and die, a failed warrior forgotten by your people." +5
- "Orpheus is the githyanki's true prince." or Attack. +5
Graveyard
Speaking with Gothric Rillyn after digging him up:
Speaking with Nina Dortmell:[Needs Verification]
After letting her try:
- DC 10 Arcana check "The spell you're looking for is 'Raise Undead'. This is how you do it..." +2 +2 +1 +1 +1 +1 +1 -1 -1 -1
- DC 15 Persuasion check "Your brother deserves to rest in peace - let him." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- DC 10 Strength check "Raising a fallen creature? Paltry magic. Allow me to explain..." +2 +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Maude:[Needs Verification]
- "I'd like to see your flowers." +1 +1
- "What use do the dead have with flowers?" +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Anita and Elias Fischer:[Needs Verification]
Speaking with Bugthimble after unearthing M. Kurwin's grave:[Needs Verification]
- DC 25 Deception check "What are you doing in my father's grave?!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- DC 18 Intimidation check for Nine-Fingers, then DC 25 Intimidation check "That depends. I charge a fee for not breaking your snout." +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 25 Intimidation check "Hand it over or I'll bury you in that hole, kobold." +1 +1 +1 +1 +1 +1 +1 +1 +1
Devil's Fee
Speaking with Helsik:
- After asking about Gortash, DC 15 Persuasion check "It's customary for any salesperson to offer a free sample." +1 +1 +1 +1 +1
- After asking about breaking into the House of Hope, DC 20 Persuasion check "Waive the fee and I'll add one of Raphael's artefacts to your collection." +1 +1
Lower City Central Wall
Speaking with Cordula Eltan:
- Successful DC 18 Persuasion check, DC 15 History check, or DC 10 Intelligence check dialogue choices. +5
- "Your faith in us is well-founded. We will seek the wyrm and ask for his help." +5
Speaking with Cora Highberry:[Needs Verification]
Baldur's Mouth
Speaking with Falael:
Guildhall
Speaking with Nine-Fingers Keene:
- With Jaheira present, any option except Let Jaheira do the talking. +2
- Support Jaheira's request to let the party handle the Stone Lord. +2
After fighting off the Zhentarim with Minsc in the party:
- DC 18 Intimidation check or DC 15 Persuasion check to convince Minsc to let the Guild fight for the city. +10 +1 +1 +1 +1
Speaking with Roah Moonglow after finding Minsc:
- "You're mistaken. Minsc of Rashemen always knows the right thing to do." +10 +10 +2 +2 +2
- "We stand with the Guild. So get out of the way." +5 +5 +1 +1 +1
- "Fine. Give your Zhentarim the order - we take this place, and split the spoils." -1 -1 -1 -1 -5 -5
Stormshore Armory
Speaking with Fytz the Firecracker with Karlach in the party:
Sorcerous Sundries
Speaking with Aradin:
Speaking with Tolna Tome-Monger:
Speaking with Lorroakan:
- "I know where she is. I might even be willing to tell you." +1 +1 -1 -1 -1 -1 -1 -1 -1
- DC 15 Deception check, , or say you'll bring her so she can rip him to shreds. +1 +1 +1 +1 +1 +1 +1
After retrieving Dame Aylin:
- "I came to stop you, Lorroakan." +1 +1 +1 +1 +1 +1 +1 -1 -1
- "This will be much easier if you go quietly, Aylin." +1 +1 -1 -1 -1 -1 -1 -1 -1
Sorcerous Vaults
Speaking to Yafeu:
- "I am at a loss - if only I had some gold, I'm sure I'd feel better." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- "I would like you to release my companion now, please." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Reading the Annals of Karsus:
- Give the book to Gale. +1
- "Gale - I'm urging you to drop this. This Crown cannot be reforged." -1
- Say you won't stand in his way or encourage him to reforge the crown. +5
Flymm's Cobblers
Speaking with Sally Flymm:
- "A pleasure to meet the mother of the Archduke." -1
- "So you're to blame for the rise of that charlatan." +1
- After Intelligence check and connecting with her tadpole, Put her out of her misery - violently. +1 +1 +1 +1 +1 +1 +1 DC 10
- Put her out of her misery - violently. +1 +1 +1 +1 +1 +1 +1
Old Garlow's Place
Speaking with Adrielle:
- "Calm down! I seek no trouble!" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I WILL EAT YOUR SOULS, RAAAAAH." +2 +2 -1 -1 -1 -1 -1 -1 -1 -1
After convincing her you to not attack with DC 15 Persuasion check or DC 15 Intimidation check:
- "If you pissed off a hag, you're screwed." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
- "Let me have a look at this hex - maybe I can help." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You protected Mayrina until now - that's worth something." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
After dealing with the redcap:
- "Hag, and their agents, are liars and cheats by nature." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "More than stupid - moronic. You endangered everyone." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Speaking with Jatlo:
After freeing Mayrina from her hex:
- "The hag charmed you. You don't know what you're saying." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You are outnumbered and outmatched - stand down." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Kled:
After dealing with the redcap:
- "He was only pretending to be her friend - it was all a ploy." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Mayrina can be very annoying." +1 +1 +1 +1 +1 +1 -1 -1 -1 -1
- "Mayrina, it's me - I'm here to help you, all right?" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "This is hilarious." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
After dealing with the doll and redcap:
- "You made an adorable sheep." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- Refuse to help. +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
After dealing with Ethel:
- "Sure did - all in a day's work." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Killing her felt even better." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I prefer my thank-yous to be of the coin variety." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "It didn't feel so amazing when she was vomiting up a child." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Hydrangea Wubb after dealing with the redcap:
- "His disguise was excellent - you couldn't have known." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You need to do a better job protecting Mayrina." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
The Counting House
Outside, speaking with Rags Deelarma:
Speaking with Rakath Glitterbeard after finding his gold:
- Any successful Ability check to convince the Guild to swallow some loss. +1 +1 +1 +1 +1 +1 +1
Singing Lute
Outside, speaking with Manip Leythim:[Needs Verification]
The Blushing Mermaid
Speaking with Zena:[Needs Verification]
Speaking with Siggy and Svend:[Needs Verification]
- "The armies of the Absolute could attack at any moment, and you're worried about a date?" +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- DC 7 Persuasion check "Leave the angst for the romance novels. This woman loves you - skip the date." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- Stay out of it. +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Bosun Gannet:
- "I'll follow the rules." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "What if I really really need to use the latrine?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Asking about Vanra:
Speaking with Nafula and Madalitso:[Needs Verification]
- "The very notion is disgusting." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I don't know about marriage, but I'd meet with them at least." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "Never. My life is my own." +2 +2 +2 +1 +1 +1 +1 +1 +1 +1
- "If it meant saving my family, then yes." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Basement
Speaking with Auntie Ethel while she's vomiting Vanra:
Speaking with Vanra:
- "You're safe now - the hag can't hurt you any more." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Stop mumbling!" +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
Lora's House
Speaking with Lora:
- "The hag was my problem to deal with." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- Tell her to keep a closer eye or that she was damn lucky. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Baldur's Gate Waypoint
Speaking with Cinnamon:[Needs Verification]
- Passive Perception check "What's that you're hiding in your pocket, citizen? Looks suspicious!" +1 +1 +1 +1 +1 +1
Speaking with Punkins:[Needs Verification]
Facemaker's Boutique
Speaking with Figaro "Facemaker" Pennygood:
Chromatic Scale
Speaking with Thomas C. Quirkilious:
Golbraith's Cellar
Speaking with Golbraith:[Needs Verification]
- "Does your son need any help?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Impressive. I see the mark of a true warrior about you." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Say he's done his part or that his son will be all right. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Tell him to leave the city or that he shouldn't be hiding. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Elerrathin's Home
Speaking with Rion with Jaheira present:
- "Not in this lifetime." +1 +1 +1 +1 +1 +1 -1
- "The cult is powerful - it's not going to be an easy fight." +1 +1 +1 +1 +1
- "You should really just listen to your mother." +1 +1 -1 -1
- "We're all going to die." +1 +1 -1 -1 -1 -1 -1 -1
- "There are refugees outside the walls. They'll need protection." +5 +2 +1 +1 +1 +1 +1
Lady Jannath's Estate
Speaking with Oskar and Jannath after convincing Kerri to leave:
House of Grief
Speaking with Arves outside:
- Intelligence check, then DC 20 Deception check "Moyra sent me. She said you had money I was to bring to her - household expenses." +1 +1 -1 -1 -1 -1 -1 DC 10
- DC 20 Deception check "I am from the Baldurian Bank. I've come to collect interest on your debt." +1 +1 -1 -1 -1 -1 -1
Speaking with the Inquirer of Grief with Shadowheart present:
Cloister of Sombre Embrace
Speaking to Viconia DeVir with Shadowheart present:
- "Shadowheart has nothing to prove to the likes of you." +5
- "She's all yours." -5 -5 -5 -5 -5 -5 -5 -20
After defeating her:
Grey Harbour Docks
Speaking with Captain Sleam:
- Convince her to take the father by payment, DC 15 Persuasion, or Intimidation check. +1 +1 +1 +1 +1 +1 +1
Water Queen's House
Speaking with Flood Tide Allandra Grey:
Iron Throne
Speaking with Gortash:
Speaking with Omeluum:
Speaking with Ravengard:
- "Have a heart - your son is a hero. We saved lives today, including your own." +10 +1 +1 +1 +1 +1 +1
- Say you're glad to see him of his own mind or that they can work out their issues later. +10 +1 +1 +1 +1 +1
Speaking with Flood Tide Allandra Grey:
- "He's all yours." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
- "I won't let you execute this man." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
Steel Watch Foundry
Speaking to Barcus, Toobin, and Wulbren after the explosion:[Needs Verification]
- Convince Barcus to lead. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Convince Wulbren to retreat. +1 +1 +1 +1 +1 +1 +1 +1 +1
- Protect the Gondians. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Kill the Gondians. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
Szarr Palace
Speaking to Sebastian:
- DC 15 Persuasion, or Intimidation check on Failure. +1 -1 -1 -1 -1
- We need to go. Now. +1 -1 -1 -1 -1
- Say you'll set them free or ask if they can control their hunger. +1 +1 +1 +1 -1
- "On second thought, freeing a bunch of ravenous spawn seems like a bad idea." +1 -1 -1 -1 -1
Speaking to Chessa:
Speaking with Astarion after defeating Cazador, when deciding on the ritual:
- DC 18 Persuasion check "I want you to live a life you're proud of. You can't be proud of this."
- DC 20 Insight check then DC 15 Persuasion check "I know you think this will set you free, but it won't. This power will trap you, just like it trapped Cazador."
- "I can't. I'm sorry." -1
- Allow Astarion to complete the ritual. +1 -1 -1 -1 -1 -1 -1 -1 -1
- Stop Astarion mid-ritual.(Astarion turns hostile) +1 +1 +1 +1 +1 +1 +1 +1 -1
Lower City Sewers and Undercity Ruins
- Passive DC 10 Insight check "You've had a very lucky escape. Your date was a vampire." +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Minsc, Jaheira, and The Emperor after knocking Minsc out:
- Tell The Emperor to help Minsc. +20 +1 +1 +1 +1 +1 -1
- "Enough. The Emperor says his chaos will upset our plans. I believe it." +1 +1 +1 -1 -1 -1 -20
Camp
Mizora's Proposal
- "Then break it already. Wyll doesn't need to wait six months." +10 +1 +1 +1
- Encourage Wyll to save his father. +10 +1 +1 +1
- Encourage Wyll to break the pact. +10 -1 -1
Speaking with Mizora after:
Annals of Karsus
After speaking with Elminster, speaking with Gale:
- "She's scared of you. You're one step closer to being able to challenge her." +1
- "I agree. It's time we headed for the Stormshore Tabernacle." +1
Vlaakith's Offer
- DC 30 Persuasion check "Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour."
- DC 30 Wisdom check Connect with Lae'zel's parasite. 'Commander of Dragons. This is your destiny."
- Tell her to stand her ground or keep silent. +10 +1 +1 +1 +1 +1 +1 +1
Speaking with Lae'zel after:
- DC 10 Wisdom check or DC 10 Insight check "You're grieving the future you'll never have. Vlaakith took everything from you." +3
- "You've been quick to pledge yourself to Orpheus' cause. What about your own needs and wants?" +3
Jaheira Confronts Minsc[Needs Verification]
- DC 10 Insight check "Or the trail would have ended there, instead of leading you to Ketheric. The Prism. Me." +1 +1 +1 +1 +1 +1 +1 -1
Ravengard Reunion
- Say Wyll sacrificed his soul, devoted his life to protect, or call on the parasite. +5
- "I'm beginning to think we should have let you drown." -5
- When speaking of the dragon, say you'll seek the wyrm or ask Wyll his opinion. +5
Telling Ravengard of Ansur