Guide:Where To Find: Difference between revisions
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| [[Psychic Spark]] || [[Amulets]] || [[Myconid Colony]] [[Blurg]] || Shoot an additional dart whenever you cast [[Magic Missile]] | | [[Psychic Spark]] || [[Amulets]] || [[Myconid Colony]] [[Blurg]] || Shoot an additional dart whenever you cast [[Magic Missile]] | ||
|- | |||
| [[Caustic Band]] || [[Rings]] || [[Myconid Colony]] [[Derryth Bonecloak]] || +2 Weapon Acid damage | |||
|} | |} | ||
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| [[Coldbrim Hat]] || [[Headwear]] || chest in Balthazar's Chambers hidden room || Condition inflict once per turn {{Condition|Encrusted with Frost|duration=2}} | | [[Coldbrim Hat]] || [[Headwear]] || chest in Balthazar's Chambers hidden room || Condition inflict once per turn {{Condition|Encrusted with Frost|duration=2}} | ||
|- | |- | ||
| [[The Graceful Cloth]] || [[Clothing]] || Araj Oblodra || +1 to Unarmed {{Attack Roll}}s and damage, {{ArmourClass}} +1 | | [[The Graceful Cloth]] || [[Clothing]] || [[Araj Oblodra]] || +1 to Unarmed {{Attack Roll}}s and damage, {{ArmourClass}} +1 | ||
|- | |- | ||
| [[Risky Ring]] || [[Rings]] || Araj Oblodra || {{Advantage}} on {{Attack Roll}}s, {{Disadvantage}} on {{SavingThrow}}s | | [[Risky Ring]] || [[Rings]] || [[Araj Oblodra]] || {{Advantage}} on {{Attack Roll}}s, {{Disadvantage}} on {{SavingThrow}}s | ||
|- | |||
| [[Braindrain Gloves]] || [[Gloves]] || [[Mind Flayer Colony]] [[Necrotic Labratory]] skeleton (X: 748 Y: -141) || Psychic damage inflict {{Condition|Mental Fatigue|duration=2}} | |||
|} | |} | ||
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| [[Nimblefinger Gloves]] || [[Gloves]] || [[Angleiron's Cellar]] (X: 29 Y: 27) [[Bumpnagel]] || Dexterity +2 (Gnomes), Dexterity +1 (Haflings, Dwarves) | | [[Nimblefinger Gloves]] || [[Gloves]] || [[Angleiron's Cellar]] (X: 29 Y: 27) [[Bumpnagel]] || Dexterity +2 (Gnomes), Dexterity +1 (Haflings, Dwarves) | ||
|- | |||
| [[Scabby Pugilist Circlet]] || [[Headwear]] || [[Mattis]] || +2 Unarmed/Weapon damage while surrounded by 2 or more foes | |||
|} | |} | ||
Revision as of 05:30, 5 September 2023
Item | Type | From | Description |
---|---|---|---|
Everburn Blade | Greatswords | Commander Zhalk | +1d4 Fire damage |
Item | Type | From | Description |
---|---|---|---|
Corellon's Grace | Quarterstaves | Auntie Ethel | +1 to Unarmed Attack rolls and damage, +2 to Saving throws |
Ring of Flinging | Rings | Arron | +1d4 Throw damage |
Hunting Shortbow | Shortbows | Dammon | Hunter's Mark per Long Rest |
Hellrider's Pride | Gloves | Zevlor | Healing grant Duration: 2 turns
|
Silver Pendant | Amulets | skeleton (X:160, Y:373) | Guidance |
Gloves of Power | Gloves | Za'Krug | Hit inflict Duration: 2 turns
|
The Whispering Promise | Rings | Volo | Healing grant Duration: 2 turns
|
Item | Type | From | Description |
---|---|---|---|
Titanstring Bow | Longbows | Zhentarim Hideout Brem | + Strength modifier to damage |
Smuggler's Ring | Rings | skeleton at The Risen Road (X:57, Y:514) | Sleight of Hand +2 |
Item | Type | From | Description |
---|---|---|---|
Gloves of the Growling Underdog | Gloves | Dror Ragzlin's Treasure Crates | Advantage on melee Attack rolls while surrounded by 2 or more foes |
Item | Type | From | Description |
---|---|---|---|
Knife of the Undermountain King | Shortswords | A'jak'nir Jeera | Crit on 19, reroll damage <= 2, Advantage against Lightly or Heavily Obscured targets |
Unseen Menace | Pikes | A'jak'nir Jeera | Crit on 19, Advantage on Attack rolls |
Periapt of Wound Closure | Amulets | Lady Esther | Max healing received |
Winter's Clutches | Gloves | Lady Esther | Cold damage inflict Duration: 2 turns
|
The Graceful Cloth | Clothing | Lady Esther | Dexterity +2 (up to 20), gain Enhance Ability: Cat's Grace |
Diadem of Arcane Synergy | Headwear | Ardent Jhe'rezath | Melee hit gain Duration: 2 turns
|
Strange Conduit Ring | Rings | Inquisitor's Chamber chest | +1d4 weapon Psychic damage when Concentrating |
Item | Type | From | Description |
---|---|---|---|
Luminous Armour | Medium Armour | Selûnite Outpost Opulent Chest (X: 176 Y: -247) | Radiant damage inflict 3m radius
|
Phalar Aluve | Longswords | (X:116, Y:-192) | Hum for 5 turns per Short Rest |
Club of Hill Giant Strength | Clubs | Arcane Tower Stool of Hill Giant Strength | Increases Strength to 19 |
Grymskull Helm | Heavy Headwear | Grym | Crit avoidance, Hunter's Mark per Long Rest |
Wondrous Gloves | Gloves | Grymforge (X:-691, Y:374) | Armour Class +1, Bardic Inspiration Charge +1 |
Psychic Spark | Amulets | Myconid Colony Blurg | Shoot an additional dart whenever you cast Magic Missile |
Caustic Band | Rings | Myconid Colony Derryth Bonecloak | +2 Weapon Acid damage |
Item | Type | From | Description |
---|---|---|---|
Charge-Bound Warhammer | Warhammers | Dammon | Bound only: +1 to Attack rolls and damage, +1d6 Lightning damage |
Harmonium Halberd | Halberds | Dammon | Strength +2 (up to 23) |
Item | Type | From | Description |
---|---|---|---|
Shadow-Cloaked Ring | Rings | Ruined Battlefield Shadow Mastiff Alpha (X: -49 Y: 36) The nearby everburning torches must be destroyed before the Mastiff will appear | +1d4 Unarmed/Weapon damage against Lightly or Heavily obscured creatures |
Luminous Gloves | Gloves | Ruined Battlefield Potter's Chest (X: -52 Y: 11) | Radiant damage inflict
|
Boots of Brilliance | Gloves | Gauntlet of Shar Heavy Chest (X: -632 Y: -723) | Bardic Inspiration Charge +1 |
Item | Type | From | Description |
---|---|---|---|
Render of Mind and Body | Shortswords | Lann Tarv | +1d8 Psychic damage on Advantage attacks |
Gauntlets of Surging Accuracy | Medium Gloves | Lann Tarv | +1d4 to Attack rolls for the rest of your turn after you use Action Surge |
Ne'er Misser | Hand Crossbows | Roah Moonglow | Level 3 Magic Missile per Short Rest |
Coldbrim Hat | Headwear | chest in Balthazar's Chambers hidden room | Condition inflict once per turn Duration: 2 turns
|
The Graceful Cloth | Clothing | Araj Oblodra | +1 to Unarmed Attack rolls and damage, Armour Class +1 |
Risky Ring | Rings | Araj Oblodra | Advantage on Attack rolls, Disadvantage on Saving throws |
Braindrain Gloves | Gloves | Mind Flayer Colony Necrotic Labratory skeleton (X: 748 Y: -141) | Psychic damage inflict Duration: 2 turns
|
Item | Type | From | Description |
---|---|---|---|
Dwarven Thrower | Warhammers | Ferg Drogher | Dwarf only: +1d8 Throw damage, +2d8 Throw damage instead against Large, Huge or Gargantuan creature, Disguise Self as Dwarf apply too |
Nyrulna | Tridents | Jungle Painted Chest (X: -1511, Y: -1522) | 6m radius 3d4 Thunder damage on Throw |
Spellmight Gloves | Gloves | Lucretious | -5 to spell Attack rolls with +1d8 damage |
Shapeshifter's Boon Ring | Rings | Strange Ox | +1d4 to all checks while shapeshifting or disguising yourself |
Nimblefinger Gloves | Gloves | Angleiron's Cellar (X: 29 Y: 27) Bumpnagel | Dexterity +2 (Gnomes), Dexterity +1 (Haflings, Dwarves) |
Scabby Pugilist Circlet | Headwear | Mattis | +2 Unarmed/Weapon damage while surrounded by 2 or more foes |
Item | Type | From | Description |
---|---|---|---|
Harmonic Dueller | Rapiers | Entharl Danthelon | + Charisma modifier to melee weapon damage for 10 turns per Short Rest |
Helldusk Boots | Boots | Gilded Chest ( X: -32 Y: 219 ) on the top floor of Wyrm's Rock Fortress | Ignore Difficult Terrain, can't be moved, succeed Saving throw with reaction, Hellcrawler per Short Rest |
Item | Type | From | Description |
---|---|---|---|
The Dead Shot | Longbows | Fytz the Firecracker | -1 Crit range, double Proficiency on ranged attacks |
Staff of Cherished Necromancy | Quarterstaves | Mystic Carrion | Disadvantage on saving throws against your Necromancy spells, free cast Necromancy spells per kill by spell |
Duke Ravengard's Longsword | Longswords | Grand Duke Ravengard | Charisma +2 |
Rhapsody | Daggers | Cazador | +1 to Attack rolls, damage and Spell Save DC per kill up to +3, buff persist if unequipped |
Bloodthirst | Daggers | Orin | -1 Crit range, hit inflict Vulnerability to Piercing damage |
Crimson Mischief | Shortswords | Orin | + Ability modifier to offhand damage |
Gauntlets of Hill Giant Strength | Gloves | House of Hope Archive | Increases Strength to 23 |
Gloves of Soul Catching | Gloves | Reward for Save Hope | +1d10 Unarmed Force damage |
Shade-Slayer Cloak | Cloaks | Guildhall Sticky Dondo | -1 Crit range while hiding |
Mask of Soul Perception | Headwear | Gilded Chest (X: -33 Y: 20) in Helsik's Room upstairs at the Devil's Fee | +2 to Attack rolls, Initiative Rolls and Perception Checks, Detect Thoughts per Short Rest |
Shapeshifter Hat | Headwear | Devil's Fee Helsik | Wild Shape Charge +1 |
Hat of the Sharp Caster | Headwear | Devil's Fee Roof Tara | Reroll spell damage die(s) <= 2 |
Khalid's Gift | Amulets | Jaheira's Basement | Wisdom +1 (up to 21) |