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Winged Horror: Difference between revisions

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== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
'''Please note that the claws deal {{DamageText|3d6 + [[Ability score modifier|Strength modifier]]|Slashing}} damage instead of {{DamageText|2d4 + [[Ability score modifier|Strength modifier]]|Slashing}} as the attacking entity is a Winged Horror of level 3. This can be crucial during the combat with Marcus in the Last Light Inn.'''
{{Feature box|Calling for Help}}
{{Feature box|Calling for Help}}
{{Feature box|Claws (Ghoul)}}
{{Feature box|Claws (Flying Ghoul)}}
{{Feature box|Fly (class action)}}
{{Feature box|Fly (class action)}}



Revision as of 10:00, 16 December 2024

For the Animate Dead summon see Flying Ghoul.

Winged Horror are undead creatures and a non-playable race which can fly, unlike their Ghoul counterparts. They can be encountered at the Last Light Inn, Mind Flayer Colony and in The High Hall.

Involvement

Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of Moonrise Towers at X: -173 Y: -205. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the tunnels below the tower rather than being fed to them, as they were promised.

The player character can pacify them with a DC 16 Persuasion, or Intimidation check, use Illithid Persuasion to convince the ghouls to eat one another, or attack them outright.

Combat

Attacks and abilities

Generic Threat.webp
Calling for Help Calling for Help ()
The creature calls out in alarm to alert its allies.
Recharge: Per battle
Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

External links

Winged horror on the Forgotten Realms Wiki