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Belub: Difference between revisions

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'''Acolyte Belub''' is an [[Acolyte of the Absolute]] within [[Moonrise Towers]] located at {{coords|-163|-180}}.  
'''Acolyte Belub''' is an [[Acolyte of the Absolute]] within [[Moonrise Towers]] located at {{coords|-163|-180}}.  
== Involvement ==
=== Defending Moonrise Towers ===
If the [[Nightsong]] is freed and the [[Harpers]] assault Moonrise Towers, Belub can be found on the rafters in main lobby of the tower where he will attack his enemies from above.


== Combat ==
== Combat ==

Revision as of 17:49, 29 October 2024

Acolyte Belub is an Acolyte of the Absolute within Moonrise Towers located at X: -163 Y: -180.

Involvement

Defending Moonrise Towers

If the Nightsong is freed and the Harpers assault Moonrise Towers, Belub can be found on the rafters in main lobby of the tower where he will attack his enemies from above.

Combat

Attacks and abilities

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot