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Sarabayle: Difference between revisions

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[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Followers of the Absolute]]
[[Category:Followers of Myrkul]]
[[Category:Wizards]]

Revision as of 13:11, 4 September 2024

Sarabayle is a necromancer[1] of the Cult of Myrkul found in Act Two. She can be found in the Moonrise Towers Prison after the party has launched their assault on the cult.

Involvement

Sarabayle will always be hostile when encountered. Along with her allied necromancers Willinx Jindlebee Willinx Jindlebee and Duckie Verish Duckie Verish, she flanks the army of undead that greet anyone that trespass into the prison.

Winning the battle awards Soldier backgrounds with the inspiration "A Bone To Pick."

It seems that Sarabayle knows the truth behind the tadpoles. Unlike the Zealots, Adepts, and other members of the Cult of the Absolute, the Mistress of Souls seems to be fully aware of what the Absolute is and the religious hoax they're doing.[2]

Combat

Attacks and abilities

Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft
Fireball.webp
Fireball Fireball ()
D6 Fire.png 8d6 (8~48) Damage TypesFire

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Generic Necrotic.webp
Incubate Death Incubate Death ()
D8 Necrotic.png 3d8 + 3 (6~27) Damage TypesNecrotic

Spawn a skeletal involucre. After 1 turn, the involucre explodes, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.

DEX Save
 Range: 24 m /  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Myrkulite Scourge
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Loot

Notes

  1. Despite being named as necromancers at several points, instead the Mistresses of Souls seem to be Evocation Wizards.
  2. When talking to Radija, she looks down upon the party for being a True Soul, and if trying to link with her own parasite, it is revealed that she doesn't have one and she mocks the party for that. And Kressa Bonedaughter also mocks the party for that.