Ad placeholder
Z'rell: Difference between revisions
mNo edit summary |
m (Added more info, created Attacks and Abilities section) |
||
Line 70: | Line 70: | ||
If Z'rell is still alive after the player kills or frees the Nightsong, she will lead the forces of the Absolute against the party when they attempt to enter Moonrise Towers. She will start this battle with {{cond|Mirror Image}} and {{cond|Fire Shield: Chill}}. | If Z'rell is still alive after the player kills or frees the Nightsong, she will lead the forces of the Absolute against the party when they attempt to enter Moonrise Towers. She will start this battle with {{cond|Mirror Image}} and {{cond|Fire Shield: Chill}}. | ||
== | == Attacks and Abilities == | ||
{{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Handaxe +1}} | |||
* Can use [[weapon actions]].}} | |||
{{Feature box|name=Black Hole|image name=Black Hole.webp|* Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them. Their movement speed is halved, their Armour Class and Dexterity saving throws are reduced by 2, they can only take an action or bonus action (not both), they cannot take reactions, and they cannot attack more than once per turn. | |||
{{Range|m=18|ft=60}} | |||
{{Action}}}} | |||
{{Feature box|name=Counterspell|image name=Counterspell.webp|* Nullify another creature's spell as a reaction. | |||
{{Range|m=18|ft=60}} | |||
{{Resource | Reaction}}}} | |||
== Loot == | |||
* {{RarityItem|Absolute's Protector}} | * {{RarityItem|Absolute's Protector}} | ||
* {{SmIconLink|Mind Flayer Parasite Specimen Item Icon.png|Mind Flayer Parasite Specimen}} | * {{SmIconLink|Mind Flayer Parasite Specimen Item Icon.png|Mind Flayer Parasite Specimen}} | ||
* {{RarityItem|Handaxe +1}} | |||
* {{RarityItem|Scroll of Fear}} | |||
* {{RarityItem|Scroll of Shatter}} | |||
* {{RarityItem|Studded Leather Armour}} | |||
== Gallery == | == Gallery == |
Revision as of 13:18, 30 March 2024
Disciple Z'rell | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 9 | |||||||||||||
Voiced by | Jessica Carroll | ||||||||||||
Information | |||||||||||||
Title | Disciple | ||||||||||||
Race | Half-orc | ||||||||||||
Class | The Fiend Warlock | ||||||||||||
Hometown | Moonrise Towers | ||||||||||||
Occupation | Lieutenant | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 14 | ||||||||||||
Hit points | 117 | ||||||||||||
Weight | 100 kg (200 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +4 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
| All damage received from spells is reduced by 1. | ||||||||||||
| Add your Charisma modifier to the damage done by Eldritch Blast, unless it is negative. | ||||||||||||
| If you reduce a hostile creature to 0 HP, gain 12 temporary hit points. | ||||||||||||
| Per short rest, add +1d10 to an ability check. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| When a nearby enemy casts a spell, react to deal 1d4 Psychic damage for every level of that spell. | ||||||||||||
| When hit with a melee attack, react to Prone the attacker, unless they succeed a DEX saving throw. |
Disciple Z'rell is a Half-Orc Warlock who can be found in Moonrise Towers in Act 2. She is a high-ranking member of the Cult of the Absolute and a trusted advisor to Ketheric Thorm.
Involvement
Act Two
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Z'rell is first encountered in the Moonrise audience chamber along with General Thorm, where they are judging the failures of the Absolute's forces from the Goblin Camp. Ultimately, Z'rell delegates their punishment to the player, and orders them to report to her afterwards. There, she assigns them the task of assisting the necromancer Balthazar in securing a relic needed by Ketheric, called the Nightsong. If the player allows Balthazar to take the Nightsong Z'rell will give a follow-up quest, Resolve the Abduction, tasking the player to assist Marcus with the abduction of Isobel.
Unlocking Lann Tarv's secret stash
The trader Lann Tarv has a secret stash of items that can be unlocked by convincing Z'rell to give you access to it.
If the dialogue option "What exactly was this relic he was sent to retrieve?" doesn't appear, cast Detect Thoughts. After choosing it, you will need to pass an insight check followed by a DC 18 persuasion check. If you succeed, speak with Lann Tarv, with the same character that convinced Z'rell, in order to unlock the secret stash.
If Z'rell is still alive after the player kills or frees the Nightsong, she will lead the forces of the Absolute against the party when they attempt to enter Moonrise Towers. She will start this battle with and .
Attacks and Abilities
Loot
Gallery
Related literature
Written by Z'rell
External links
- Z'rell on the Forgotten Realms Wiki