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Spectator: Difference between revisions

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(More language for consistency.)
(→‎Notes: Spectator can ignore Sanctuary with its Rays.)
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* Spectator is immune to {{cond|Prone}} because it is an airborne creature, similar to [[Planar Ally: Djinni|Djinni]].
* Spectator is immune to {{cond|Prone}} because it is an airborne creature, similar to [[Planar Ally: Djinni|Djinni]].
* Spectator may target characters protected by {{SAI|Sanctuary}} with its ray attacks, contrary to the description of Sanctuary.
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Revision as of 21:12, 3 January 2025

Spectators are a non-playable race and Aberration creature in Baldur's Gate 3. They have four eyestalks that can each cast debilitating rays. The Spectator's multiple eyestalks allow it to cast multiple rays per turn.

About

Spectators are a lesser type of Beholder. They are floating creatures with a single huge eye and four eyestalks from which they may cast damaging or debilitating ray attacks.

Where to find

Combat

Attacks and abilities

Spectators use a special kind of resource for their actions called  Eyestalk Action and can perform two Eyestalk Actions per turn.

Bite.webp
Bite Bite ()
Damage: 4~18
D8 Piercing.png
2d8 + 2Damage TypesPiercing

Bite a target to deal 2d8 + Strength or Dexterity modifierDamage TypesPiercing damage

 Melee: 1.5 m / 5  ft
Generic Control.webp
Fear Ray Fear Ray ()
Shoot an eye ray that Frightens Frightens its target.
WIS Save
 Range: 18 m /  ft
Generic Control.webp
Paralysing Ray Paralysing Ray ()
Shoot an eye ray that Paralyses Paralyses its target.
CON Save
 Range: 18 m /  ft
Generic Control.webp
Unpetrification Ray Unpetrification Ray ()
Turn a Petrified Petrified creature back to its organic form.
CON Save
 Range: 18 m /  ft
Recharge: Per Turn
Generic Control.webp
Wounding Ray Wounding Ray ()
Damage: 7~35
D8 Necrotic.png
4d8 + 3Damage TypesNecrotic

Shoot an eye ray that deals immense damage.

CON Save
 Range: 18 m / 60 ft
Recharge: Per turn

Honour mode

In Patch #7, the spectator gained a Legendary Action. When struck, the Spectator will accumulate stacks of Paranoid Dreams Paranoid Dreams. When it reaches 5 stacks, it will use its reaction to cast Ocular Nightmare Ocular Nightmare. The Legendary Action can be avoided by removing stacks of Paranoid Dreams, either by waiting for it to cast a ray attack or by intentionally moving close to the Spectator to trigger Panicked Sentinel Panicked Sentinel. Any ray attack reduces Paranoid Dreams counter by 1.

Ocular Nightmare.webp
Ocular Nightmare Ocular Nightmare ()
Damage: 7~35
D8 Necrotic.png
4d8 + 3Damage TypesNecrotic

Possibly Wound Wound, Confuse Confuse, Paralyse Paralyse and Frighten Frighten all foes within 20 m / 67 ft with your flailing Eye Rays.

CON Save
AoE: 20 m / 66 ft (Radius)

Notable loot

Notes

  • Spectator is immune to Prone Prone because it is an airborne creature, similar to Djinni.
  • Spectator may target characters protected by Sanctuary Sanctuary with its ray attacks, contrary to the description of Sanctuary.

Gallery

External links