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Lann Tarv: Difference between revisions
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== Involvement == | == Involvement == | ||
=== Getting lower prices === | === Getting lower prices === | ||
The player can get better prices from him by suggesting that he won't sell many wares with his attitude, then, when he asks the player to prove their worth, | The player can get better prices from him by suggesting that he won't sell many wares with his attitude, then, when he asks the player to prove their worth, the party can respond: | ||
* {{Dialogue option|Bet the hag who ripped my eye out is howling from the grave.|tags=Hag-Eyed|roll=Persuasion|dc=6}} | |||
* {{Dialogue option|If your stomach's strong enough, I'll tell you how I lost this eye.|roll=Persuasion|dc=14}} (if Volo removed eye) | |||
* {{Dialogue option|The bastards who took my eye aren't singing. They're screaming in the Hells.|tags=Wyll|roll=Intimidation|dc=14}} | |||
* {{Dialogue option|The Absolute is. I burned that druids' grove to the ground.|roll=Persuasion|dc=6}} | |||
* {{Dialogue option|Dror Ragzlin isn't. I ripped him and his camp apart.|roll=Persuasion|dc=14}} | |||
* {{Dialogue option|The demons of the abyss sing my name and tremble.|tags=Karlach|roll=Persuasion|dc=14}} | |||
* {{Dialogue option|You'll be shrieking my name if you keep asking innane questions.|roll=Intimidation|dc=16}} | |||
* {{Dialogue option|No songs. Just screams.|tags=Barbarian|roll=Intimidation|dc=16|advantage=y}} | |||
* {{Dialogue option|Nobody sings my name - I don't leave any witnesses.|roll=Persuasion|dc=16}} | |||
* {{Dialogue option|The gods - when I slit my enemies' throats and offer their lives up as tribute.|tags=Evil Cleric|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Those who bathe in the warmth and light of the one I serve.|tags=Good Cleric|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Friends and enemies alike - for I wield the power of the divine with the ease of breathing.|tags=Cleric|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Depends on what my magic summons - could be anything from a cow to a mephit. But they're all very musical, I assure you.|tags=Wild Magic|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|My dragonblood sings every time I burn an enemy alive.|tags=Draconic Bloodline|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|The skies themselves - when they bow to my magic and unleash a tidal wave of power.|tags=Sorcerer|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Well, I mainly do the singing. Usually while beating my foes to a pulp - it's quite the sight.|tags=Bard|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Nobody sings my name - I don't leave any witnesses.|tags=Rogue|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Footprints in untrodden places sing my travels and trials.|tags=Gloom Stalker Ranger|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Check the calluses on my hands. Those come only from a steadfast grip on a weapon.|tags=Fighter|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Check my knuckles - I've felled plenty of foes with my fists alone.|tags=Monk|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|The sinners who've fallen in the face of righteous justice.|tags=Oath of Vengeance|roll=Intimidation|dc=16|advantage=y}} | |||
* {{Dialogue option|Forgotten glades and eternal streams whisper their protector's name.|tags=Oath of the Ancients|roll=Intimidation|dc=16|advantage=y}} | |||
* {{Dialogue option|Those I am sworn to protect.|tags=Oath of Devotion|roll=Intimidation|dc=16|advantage=y}} | |||
* {{Dialogue option|Those who'd bind another to their will whisper my name in nightmares.|tags=Oathbreaker|roll=Intimidation|dc=16|advantage=y}} | |||
* {{Dialogue option|Perhaps 'warrior' isn't the right word. But I could turn this tower to dust without twitching my finger.|tags=Gale|roll=Persuasion|dc=16}} | |||
* {{Dialogue option|Open shop, or it will be ''you'' howling my name and begging my mercies.|tags=Lae'zel|roll=Intimidation|dc=16}} | |||
* {{Dialogue option|Oh, no one sings it. But hundreds have died sobbing with my name on their lips.|tags=Astarion|roll=Deception|dc=16}} | |||
* {{Dialogue option|''Screaming'' my name, more like. I know how to inflict pain. Show respect, or I'll give you a demonstration.|tags=Shadowheart|roll=Intimidation|dc=16}} | |||
* {{Dialogue option|I have cut from corpses a thousand tongues, and those thousand tongues sing of ''murder''.|tags=Dark Urge|roll=Intimidation|dc=16}} | |||
* {{Dialogue option|The Weave itself - for I traverse its depths with the ease of breathing.|tags=Wizard|roll=Persuasion|dc=16|advantage=y}} | |||
* {{Dialogue option|Nature's beasts - with fangs of fury and unsheathed claw.|tags=Druid|roll=Persuasion|dc=16|advantage=y}} | |||
Doing so increases his [[attitude]] to the maximum (100). | |||
=== Soul Coins === | === Soul Coins === |
Revision as of 05:00, 10 October 2024
Lann Tarv is a bugbear merchant that can be found on the ground floor of Moonrise Towers, just to the right of the northern entrance. He will not offer most of his inventory for sale until passing the introduction scene further within Moonrise Towers.
“Hah! Bark, bark. Like a worg pup, you are.„
Involvement
Getting lower prices
The player can get better prices from him by suggesting that he won't sell many wares with his attitude, then, when he asks the player to prove their worth, the party can respond:
- [HAG-EYED] [PERSUASION] Bet the hag who ripped my eye out is howling from the grave. (DC 6)
- [PERSUASION] If your stomach's strong enough, I'll tell you how I lost this eye. (DC 14) (if Volo removed eye)
- [WYLL] [INTIMIDATION] The bastards who took my eye aren't singing. They're screaming in the Hells. (DC 14)
- [PERSUASION] The Absolute is. I burned that druids' grove to the ground. (DC 6)
- [PERSUASION] Dror Ragzlin isn't. I ripped him and his camp apart. (DC 14)
- [KARLACH] [PERSUASION] The demons of the abyss sing my name and tremble. (DC 14)
- [INTIMIDATION] You'll be shrieking my name if you keep asking innane questions. (DC 16)
- [BARBARIAN] [INTIMIDATION] No songs. Just screams. (DC 16 )
- [PERSUASION] Nobody sings my name - I don't leave any witnesses. (DC 16)
- [EVIL CLERIC] [PERSUASION] The gods - when I slit my enemies' throats and offer their lives up as tribute. (DC 16 )
- [GOOD CLERIC] [PERSUASION] Those who bathe in the warmth and light of the one I serve. (DC 16 )
- [CLERIC] [PERSUASION] Friends and enemies alike - for I wield the power of the divine with the ease of breathing. (DC 16 )
- [WILD MAGIC] [PERSUASION] Depends on what my magic summons - could be anything from a cow to a mephit. But they're all very musical, I assure you. (DC 16 )
- [DRACONIC BLOODLINE] [PERSUASION] My dragonblood sings every time I burn an enemy alive. (DC 16 )
- [SORCERER] [PERSUASION] The skies themselves - when they bow to my magic and unleash a tidal wave of power. (DC 16 )
- [BARD] [PERSUASION] Well, I mainly do the singing. Usually while beating my foes to a pulp - it's quite the sight. (DC 16 )
- [ROGUE] [PERSUASION] Nobody sings my name - I don't leave any witnesses. (DC 16 )
- [GLOOM STALKER RANGER] [PERSUASION] Footprints in untrodden places sing my travels and trials. (DC 16 )
- [FIGHTER] [PERSUASION] Check the calluses on my hands. Those come only from a steadfast grip on a weapon. (DC 16 )
- [MONK] [PERSUASION] Check my knuckles - I've felled plenty of foes with my fists alone. (DC 16 )
- [OATH OF VENGEANCE] [INTIMIDATION] The sinners who've fallen in the face of righteous justice. (DC 16 )
- [OATH OF THE ANCIENTS] [INTIMIDATION] Forgotten glades and eternal streams whisper their protector's name. (DC 16 )
- [OATH OF DEVOTION] [INTIMIDATION] Those I am sworn to protect. (DC 16 )
- [OATHBREAKER] [INTIMIDATION] Those who'd bind another to their will whisper my name in nightmares. (DC 16 )
- [GALE] [PERSUASION] Perhaps 'warrior' isn't the right word. But I could turn this tower to dust without twitching my finger. (DC 16)
- [LAE'ZEL] [INTIMIDATION] Open shop, or it will be you howling my name and begging my mercies. (DC 16)
- [ASTARION] [DECEPTION] Oh, no one sings it. But hundreds have died sobbing with my name on their lips. (DC 16)
- [SHADOWHEART] [INTIMIDATION] Screaming my name, more like. I know how to inflict pain. Show respect, or I'll give you a demonstration. (DC 16)
- [DARK URGE] [INTIMIDATION] I have cut from corpses a thousand tongues, and those thousand tongues sing of murder. (DC 16)
- [WIZARD] [PERSUASION] The Weave itself - for I traverse its depths with the ease of breathing. (DC 16 )
- [DRUID] [PERSUASION] Nature's beasts - with fangs of fury and unsheathed claw. (DC 16 )
Doing so increases his attitude to the maximum (100).
Soul Coins
If approaching Lann Tarv with Karlach as a party member, there is an opportunity to receive three Soul Coins left with him on behalf of Zariel, on condition that you listen to him tell the stories behind each of the three souls they contain. Although this is a devil's bargain, accepting these coins does not have any immediate negative effects or approval changes. Karlach disapproves if you do not accept the coins.
Combat
Attacks and abilities
Store
Corresponds to MOO_BugBearvendor_Trade
.
- Bigboy's Chew Toy
- Enraging Heart Garb
- Fistbreaker Helm
- Gloves of The Duellist
- Halberd of Vigilance
- Sentinel Shield
- Slicing Shortsword
- Titanstring Bow - an occasional offer
After convincing Z'rell to give the party additional aid in finding Ketheric's relic: