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Gretta: Difference between revisions

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| size = small
| size = small
| ac = 16
| ac = 16
| hp = 62
| e hp = 33
| hp = 48
| t hp = 62
| movement m = 7.5
| movement m = 7.5
| weight kg = 35
| weight kg = 35
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=== Resolve the Abduction ===
=== Resolve the Abduction ===
When [[Flaming Fist Marcus]] attacks the inn and attempts to kidnap [[Isobel]] during [[Resolve the Abduction]], Gretta will be incapacitated by a [[Winged Horror]] before the party can react, and become {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].
When [[Flaming Fist Marcus]] attacks the inn and attempts to kidnap [[Isobel]] during [[Resolve the Abduction]], Gretta will be incapacitated by a [[Winged Horror]] before the party can react, and become {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].
After the battle, talking to Gretta will have her denounce Marcus as scum, swearing that she and the rest of the Flaming Fists are loyal to Ravengard.


=== Assault Moonrise Towers ===
=== Assault Moonrise Towers ===

Revision as of 23:26, 19 July 2024

Gretta is a rock gnome Flaming Fist who appears in Last Light Inn. She is initially under the command of Counsellor Florrick, with orders to rescue Duke Ravengard.

Involvement

Last Light Inn

Initially on a mission led by Florrick to rescue Duke Ravengard, Gretta and the rest of the Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers at Last Light Inn. Gretta can initially be found within Last Light Inn, in the same room as several other Fists, and Art Cullagh.

If Florrick wasn't rescued from Waukeen's Rest in Act One, J'ehlar will never appear in the game.

Resolve the Abduction

When Flaming Fist Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Gretta will be incapacitated by a Winged Horror before the party can react, and become Impaled Impaled for the remainder of the battle. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Assault Moonrise Towers

If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Gretta will be among the Fists left by Florrick to follow Jaheira to Moonrise Towers. However, Gretta is killed during the initial fight against Absolute forces before the party can arrive. Her corpse is on the bridge leading to Moonrise Towers, implying she was amongst the first to fall in battle.

Combat

Attacks and Abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Hand Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Hand Crossbow
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Mobile Shot.webp
Mobile Shot Mobile Shot ()   –  Hand Crossbow

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

 Range: 15 m / 50 ft
Recharge: Short rest

Loot

Related quests

Gallery

Notes

  • Gretta has four level 1 spell slots, and two level 2 spell slots, despite having no spell to cast.
  • As of Patch 6, despite having Extra Attack, Gretta is not able to attack twice during her turns.