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Glut: Difference between revisions

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|proficiency  = 2
|proficiency  = 2
|initiative  = 0
|initiative  = 0
|passive      = {{PAS|Multiattack: Prone}} {{PAS|Darkvision (Passive Feature)|Darkvision}} {{PAS|Sun Sickness}} {{PAS|Muscular}} {{PAS|Opportunity Attack}}
|passive      = {{PAS|Multiattack: Prone (Glut)|Multiattack: Prone}} {{PAS|Darkvision}} {{PAS|Sun Sickness}} {{PAS|Muscular}} {{PAS|Opportunity Attack}}
|location    = [[Ebonlake Grotto]]
|location    = [[Ebonlake Grotto]]
|fire        = Vulnerable
|fire        = Vulnerable

Revision as of 19:32, 12 December 2023

Displaced Myconid Monarch
Sovereign Glut
Glut Cinematic.png
Stats
Level 4

STR

14
(+2)

DEX

10

CON

16
(+3)

INT

12
(+1)

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race [[Myconid|Myconid]]
Creature Type Icon.png  Type Plant
HP Icon.png  HP 44; 57
Creature AC Icon.png  AC 14
Creature Speed Icon.png  Movement Speed 7.5m / 25ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 130kg / 260lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative 0
Passive features
Resistances
Vulnerable to Fire
Character information
Location Ebonlake Grotto
Enemies Duergar
3D Model
Glut Model.png

Sovereign Glut is a Myconid NPC in Baldur's Gate 3 and a temporary companion. He is first encountered at the Ebonlake Grotto a part of the Myconid Colony in the Underdark. Glut is Myconid Sovereign without a circle since the Duergar killed his colony.

Encounters

Glut can be found just inside the western entrance to the Ebonlake Grotto. Walking close to Glut will initiate a dialogue. Glut is interested about the home of the player. Depending on Race and Origin the player has individual dialogue options. Afterwards Glut shares his memory of his fellow Myconids slain by the duergar. If you agree to kill the duergar, Glut wants to join you to avenge his colony.

In the end Glut wants to overthrow sovereign Spaw to be the new sovereign of the myconid colony. You get the choice to either aid Glut or refuse, in which case he becomes hostile.

Combat

Glut can reanimate creature corpses as spore servants using Animating Spores Animating Spores, keeping up to one spore servant at a time. High-value targets that you can re-animate include:

As of patch 4, spore servants raised by Glut now have spellcasting blocked.

On Tactician, Glut empowers himself with Frenzied Spores Frenzied Spores if he becomes hostile to the party.

Attacks and abilities

Animating Spores.webp
Animating Spores Animating Spores ()
Release spores at a corpse to animate it as a spore servant under your command.
 Range: 3 m / 10 ft
Recharge: Per turn
Multiattack Glut.webp
Multiattack Multiattack ()
+
D4 Poison.png 2d4 (2~8) Damage TypesPoison
+ +
D4 Poison.png 2d4 (2~8) Damage TypesPoison

Aim multiple attacks at a Prone Prone target

 Melee: 1.5 m / 5  ft

Related quests

Related items

Gallery

External links