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[[File:Decide Minthara's Fate.png|thumb|Minthara is taken away to be killed... unless you intervene.]]
{{PageSeo
|title=Decide Minthara's Fate
|keywords=Minthara, Drow, Companion, Recruit, Quest
|image=Decide Minthara's Fate.png
|description=Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara survived the previous act.
}}
[[File:Minthara.png|right|100px]]


'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Chapter Two]], provided [[Minthara]] survived the previous chapter. It is ''not'' required to have [[Raid the Grove|raided the Druid Grove]], but if the player knocked her out to progress [[Defeat the Goblins]], the game will continue as if she were dead.
'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Act Two]], provided {{CharLink|Minthara}} survived the previous act. It is '''not''' required to have {{Quest|Raid the Emerald Grove|raided the Druids' Grove}}; if the party knocked her out or simply proceeded without defeating her, she will still be alive in Act Two.


Successful completion unlocks Minthara as a possible companion.
[[File:Decide Minthara's Fate.png|thumb|Minthara is taken away to be killed... unless the party intervenes.]]


Successful completion unlocks Minthara as a possible companion.
__TOC__
{{clear}}
==Objectives==
==Objectives==
* Check on Minthara.
''Objectives and journal entries may vary pending story decisions and outcomes.''
** Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
{{Quest objective|Check on Minthara.|
* Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
}}
{{Quest objective|'''(Optional)''' Defeat the jailers.|
* We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
}}
{{Quest objective|'''(Optional)''' Talk to Minthara.|
* We defeated Minthara's guards. We should talk to her.
}}
{{Quest objective|Bring Minthara outside Moonrise Towers.|
* Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
}}
{{Quest objective|Quest Complete|
* '''[Minthara escaped, joined camp]''' We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
* '''[Minthara escaped, left]''' We helped Minthara escape Moonrise Towers. She's elected to go her own way.
* '''[Minthara died]''' Minthara did not escape her fate at Moonrise, and she never will.
* '''[Minthara's mind was erased]''' Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.
}}


* '''(Optional)''' Defeat the jailers.
==Walkthrough==
** We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
===Reunions===
When the party enters Moonrise Towers, if Minthara is still around they'll see her answering to {{CharLink|Ketheric Thorm}} and {{CharLink|Z'rell|Disciple Z'rell}}. Regardless of any successful or unsuccessful checks, Minthara ultimately is taken away to be killed unless the party attacks.  
 
=== Fighting to free Minthara ===
If the party does decide to attack, a tough fight starts as all NPCs of Moonrise turn hostile, but Minthara fights with the party as an NPC. She must then be [[#The Great Escape|escorted out]]. Talking a way past people won't be an option and {{Quest|Infiltrate Moonrise Towers}} won't be possible anymore.


* '''(Optional)''' Talk to Minthara.
=== Avoiding the fight and speaking to the Inquisitors===
** We defeated Minthara's guards. We should talk to her.
[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
If the party avoided the fight, Minthara can then be found down some stairs in the [[Moonrise Towers Prison]]. The Deep Gnomes {{Quest|Sumera|Questioner Sumera}} and {{Quest|Jasin|Questioner Jasin}} attempt to break and erase her mind. They can be allowed to do so and bring the quest to an early end. Otherwise they can be deceived ([[Difficulty Class|DC]] 10) or intimidated (DC 14) to allow the party to step in and take over.  


* Bring Minthara outside Moonrise Towers.
=== Attacking the Inqusitors ===
** Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
It's also possible to attack them. If they are attacked, Minthara assists in the fight as an NPC. After they're both down, Minthara asks to be escorted out of Moonrise.


* Quest Completed!
===Talking to Minthara===
** '''[Minthara escaped, joined camp]''' We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
If the party stepped in and took over, Minthara is initially unable to talk as she battles [[The Absolute]], who is trying to possess her mind. Passing a DC 18 [[Wisdom]] check allows communication with her and either:
** '''[Minthara escaped, left]''' We helped Minthara escape Moonrise Towers. She's elected to go her own way.
** '''[Minthara died]''' Minthara did not escape her fate at Moonrise, and she never will.
** '''[Minthara's mind was erased]''' Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.


==Walkthrough==
# Convincing her to pretend her mind's broken.
# Telling her to fight with the party.
# Erasing her mind.


===Reunions===
Assuming her mind wasn't erased, Minthara joins the party as follower / summon. If Minthara pretended her mind was broken, a final [[Intimidation]], [[Deception]], or [[Persuasion]] Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.
When the player enters Moonrise Towers, if Minthara is still around they'll see her answering to [[Ketheric Thorm]] and [[Disciple Z'rell]]. Regardless of any successful or unsuccessful checks, Minthara will ultimately be taken away to be killed unless the player attacks. The journal will make note to check up on her. '''If you do decide to attack''', you'll be in for a tough fight as all of Moonrise turns hostile and [[Infiltrate Moonrise Towers|infiltrating the towers]] becomes no longer possible, but Minthara will fight with you as an NPC. You'll then have to [[#The Great Escape|escort her out]], although talking your way past people won't be an option.


[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
[[The Dark Urge]] will gain [[Inspiration]] from erasing Minthara's mind themselves, but not from letting the Inquisitors do it.
If you avoided starting a mass fight, Minthara can then be found down some stairs and in the Moonrise Towers Prison; a quest marker notes her exact location. You'll find [[Questioner Sumera]] and [[Questioner Jasin]] attempting to break and erase her mind. You can allow them do so and bring the quest to an early close, attack them, or attempt a Deception (DC 10) or Intimidation (DC 14) Check to allow you to step in and take over.


If you attack them, Minthara will assist in the fight as an NPC. After they're both down, Minthara will ask you to escort her out of Moonrise. You can agree, in which case [[#The Great Escape|continue to the next section]], or you can tell Minthara you're just here to kill her yourself. Unsurprisingly, the latter will lead to a fight.
===The great escape===
In the end Minthara must be escorted out of [[Moonrise Towers]]. It's not possible to use a Waypoint to do this; the party and Minthara have to leave on foot.


If you stepped in and took over, Minthara will initially be unable to talk as she battles the [[Absolute]] trying to possess her mind. Passing a DC 18 Wisdom roll will allow you to communicate with her and either:
If no fight broke out before, then, from here, it's possible to walk out with Minthara peacefully, but it requires a selection of [[Intimidation]], [[Deception]], or [[Persuasion]] checks with:


# Convince her to pretend her mind's broken.
* The guard just outside Minthara's cell (Intimidation DC 14, Deception DC 16, Persuasion DC 14)
# Tell her to fight with you.
* The two guards guarding the front door to Moonrise (DC 14 in all cases)
# Erase her mind.


Assuming you didn't erase her mind, Minthara will now join you. If you had Minthara pretend her mind was broken, a final Intimidation, Deception, or Persuasion Check (DC 18) will convince Sumera and Jasin to leave. If you ''did'' erase Minthara's mind, the check won't be necessary, although obviously the quest will be over.
Alternatively, the party might try to avoid these encounters, such as with [[Stealth]] or by casting {{SAI|Invisibility (spell)|Invisibility}} on Minthara.  


Failure of any check will lock you into either fighting or allowing Minthara's mind to be erased.
If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing {{Quest|Rescue Wulbren}} and escaping by boat offers an escape route where convincing only one guard is required.


===The Great Escape===
=== Afterwards ===
From here, you need to escort Minthara out of Moonrise, though she won't yet take up a full party slot. It's possible to just walk out, although you'll need to pass your choice of Intimidation, Deception, or Persuasion Checks with:
Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as [[Companion]].


* The guard just outside Minthara's cell (Intimidation DC 14, Deception DC 16, Persuasion DC 14)
==Reward==
* The two guards guarding the front door to Moonrise (DC 14 in all cases)
Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.


Alternatively, you might try to avoid these encounters, such as with [[stealth]] or by casting [[Invisibility]] on Minthara. And as ever, you could also just kill or knock out anyone in your way.
;If Minthara was given's camp location
* 145 XP
* {{CharLink|Minthara}} as a companion
* Characters with the [[Noble]] or [[Urchin]] background will gain inspiration, if Minthara is recruited on wrap up.


Once Minthara has left Moonrise Tower's boundaries, you can begin conversation with her and either tell her to go her own way or head to your camp.
;If Minthara escaped but went her own way
* 65 XP


==Notes==
==Notes==
* If Minthara dies at any point during this quest, it will complete and it will not be possible to resurrect her.
{{notebegin}}
* If Minthara dies at any point during this quest, the quest completes and it is not possible to resurrect her.
* There is a bug where Minthara can become unresponsive if asking her to wait. If doing so, there is no way to finish the quest with her as party member.
{{noteend}}
 


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[[Category:Quests]]
[[Category:Quests]]
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Latest revision as of 01:17, 4 November 2024

Minthara.png

Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara Minthara survived the previous act. It is not required to have raided the Druids' Grove raided the Druids' Grove; if the party knocked her out or simply proceeded without defeating her, she will still be alive in Act Two.

Minthara is taken away to be killed... unless the party intervenes.

Successful completion unlocks Minthara as a possible companion.

Objectives[edit | edit source]

Objectives and journal entries may vary pending story decisions and outcomes.

Check on Minthara.
  • Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
(Optional) Defeat the jailers.
  • We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
(Optional) Talk to Minthara.
  • We defeated Minthara's guards. We should talk to her.
Bring Minthara outside Moonrise Towers.
  • Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
Quest Complete
  • [Minthara escaped, joined camp] We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
  • [Minthara escaped, left] We helped Minthara escape Moonrise Towers. She's elected to go her own way.
  • [Minthara died] Minthara did not escape her fate at Moonrise, and she never will.
  • [Minthara's mind was erased] Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.

Walkthrough[edit | edit source]

Reunions[edit | edit source]

When the party enters Moonrise Towers, if Minthara is still around they'll see her answering to Ketheric Thorm Ketheric Thorm and Z'rell Disciple Z'rell. Regardless of any successful or unsuccessful checks, Minthara ultimately is taken away to be killed unless the party attacks.

Fighting to free Minthara[edit | edit source]

If the party does decide to attack, a tough fight starts as all NPCs of Moonrise turn hostile, but Minthara fights with the party as an NPC. She must then be escorted out. Talking a way past people won't be an option and Infiltrate Moonrise Towers Infiltrate Moonrise Towers won't be possible anymore.

Avoiding the fight and speaking to the Inquisitors[edit | edit source]

Minthara's mind being "erased" by Sumera and Jasin.

If the party avoided the fight, Minthara can then be found down some stairs in the Moonrise Towers Prison. The Deep Gnomes Questioner Sumera Questioner Sumera and Questioner Jasin Questioner Jasin attempt to break and erase her mind. They can be allowed to do so and bring the quest to an early end. Otherwise they can be deceived (DC 10) or intimidated (DC 14) to allow the party to step in and take over.

Attacking the Inqusitors[edit | edit source]

It's also possible to attack them. If they are attacked, Minthara assists in the fight as an NPC. After they're both down, Minthara asks to be escorted out of Moonrise.

Talking to Minthara[edit | edit source]

If the party stepped in and took over, Minthara is initially unable to talk as she battles The Absolute, who is trying to possess her mind. Passing a DC 18 Wisdom check allows communication with her and either:

  1. Convincing her to pretend her mind's broken.
  2. Telling her to fight with the party.
  3. Erasing her mind.

Assuming her mind wasn't erased, Minthara joins the party as follower / summon. If Minthara pretended her mind was broken, a final Intimidation, Deception, or Persuasion Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.

The Dark Urge will gain Inspiration from erasing Minthara's mind themselves, but not from letting the Inquisitors do it.

The great escape[edit | edit source]

In the end Minthara must be escorted out of Moonrise Towers. It's not possible to use a Waypoint to do this; the party and Minthara have to leave on foot.

If no fight broke out before, then, from here, it's possible to walk out with Minthara peacefully, but it requires a selection of Intimidation, Deception, or Persuasion checks with:

  • The guard just outside Minthara's cell (Intimidation DC 14, Deception DC 16, Persuasion DC 14)
  • The two guards guarding the front door to Moonrise (DC 14 in all cases)

Alternatively, the party might try to avoid these encounters, such as with Stealth or by casting Invisibility Invisibility on Minthara.

If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing Rescue Wulbren Rescue Wulbren and escaping by boat offers an escape route where convincing only one guard is required.

Afterwards[edit | edit source]

Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as Companion.

Reward[edit | edit source]

Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.

If Minthara was given's camp location
  • 145 XP
  • Minthara Minthara as a companion
  • Characters with the Noble or Urchin background will gain inspiration, if Minthara is recruited on wrap up.
If Minthara escaped but went her own way
  • 65 XP

Notes[edit | edit source]

  • If Minthara dies at any point during this quest, the quest completes and it is not possible to resurrect her.
  • There is a bug where Minthara can become unresponsive if asking her to wait. If doing so, there is no way to finish the quest with her as party member.