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Murmath: Difference between revisions

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{{PageSeo
| description = Murmath is a duergar in Grymforge during Act One.
| image = MurmathPortrait.png
}}
{{Infobox creature
{{Infobox creature
| name = Murmath
| name = Murmath
| title = Novice of the Absolute
| image = <gallery>
| image = <gallery>
MurmathPortrait.png|In-game
MurmathPortrait.png|In-game
Portrait Murmath.png|Portrait
Portrait Murmath.png|Portrait
</gallery>
</gallery>
| title = Novice of the Absolute
| identity = Male
| race = [[Duergar]]
| va = Matt Addis
| faction = [[Cult of the Absolute]]
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Dwarf]]
| subrace = [[Duergar]]
| class = [[Ranger]]
| class = [[Ranger]]
| level = 5
| level = 5
| faction = [[Cult of the Absolute]]
| e hp =  
| hp = 54
| hp = 54
| t hp = 70
| ac = 15
| ac = 15
| t hp = 75
| movement m = 7.5
| size = [[Medium]]
| type = [[Humanoid]]
| movement m = 9
| weight kg = 75
| weight kg = 75
| xp = 75
| str = 14
| str = 14
| dex = 18
| dex = 18
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| wis = 16
| wis = 16
| cha = 12
| cha = 12
| athletics = 2
| acrobatics = 4
| perception = 3
| resistances = poison resistance nm
| resistances = poison resistance nm
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| uuid = a38319cb-c9ed-460a-bba2-1788d1cad20c
| uid = S_UND_DuergarLoyalPatroller_01
| stats = UND_KC_DuergarSpiderMaster
}}
}}
'''Murmath''' is a [[Duergar]] character in [[Baldur's Gate 3]].  
'''Murmath''' is a duergar in [[Grymforge]] during [[Act One]].
{{DiQ|Don't like strangers here, but... Absolute must'a took you in.|Murmath}}


==Involvement==
== Involvement ==
Murmath can be found at the entrance of [[Grymforge]] and is a Novice of the Absolute.
=== Act One ===
Murmath can be encountered near the entrance of Grymforge at {{Coords|-626|373}}, surrounded by [[drow]] corpses, among them {{CharLink|Jhaam}}, and several [[spider]]s.


==Combat==
== Combat ==
===Attacks and Abilities===
=== Attacks and abilities ===
{{Feature box|Brace (Ranged)|item=Heavy Crossbow}}
{{Feature box|Ensnaring Strike (Ranged)|item=Heavy Crossbow}}
{{Feature box|Hunter's Mark}}
{{Feature box|Hunter's Mark}}
{{Feature box|Piercing Shot|item=Heavy Crossbow}}
{{Feature box|Pin Down}}
{{Feature box|Pin Down}}
{{Feature box|Ranged Attack|item=Heavy Crossbow}}
=== Allies ===
* {{MdCharLink|Lur Fu}}
* {{MdCharLink|Lur Jox}}
* {{MdCharLink|Lur Otan}}
* {{MdCharLink|Lur Xanta}}
=== Loot ===
* {{MdRarityItem|Hair-Growing Tonic}}
* {{MdRarityItem|Heavy Crossbow}}
* {{MdRarityItem|Leather Armour}}


== Related quests ==
== Related quests ==
Line 40: Line 72:
* {{Quest|Deliver Nere's Head}}
* {{Quest|Deliver Nere's Head}}
* {{Quest|Free True Soul Nere}}
* {{Quest|Free True Soul Nere}}
* {{Quest|Rescue Wulbren}}
* {{Quest|Save the Grymforge Gnomes}}
* {{Quest|Save the Grymforge Gnomes}}
* {{Quest|Rescue Wulbren}}


{{Grymforge}}
{{Grymforge}}
[[Category:Humanoids]]
[[Category:Dwarves]]
[[Category:Duergar]]
[[Category:Duergar]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Act One]]
[[Category:Rangers]]
[[Category:Followers of the Absolute]]

Latest revision as of 05:37, 1 March 2025

Murmath is a duergar in Grymforge during Act One.

Portrait Murmath.png
Don't like strangers here, but... Absolute must'a took you in.

Involvement[edit | edit source]

Act One[edit | edit source]

Murmath can be encountered near the entrance of Grymforge at X: -626 Y: 373, surrounded by drow corpses, among them Jhaam Jhaam, and several spiders.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) (+ + )   –  Heavy Crossbow
Damage: 6~20
D10 Piercing.pngD6 Piercing.png
1d10 + 4Damage TypesPiercing
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Hunter's Mark.webp
Hunter's Mark Hunter's Mark (+ )
Damage: 1~6

Mark a creature as your quarry to deal an additional 1d6Damage TypesWeapon damage whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can use Reapply Hunter's Mark Reapply Hunter's Mark to mark a new creature.

 Range: 18 m / 60 ft
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Damage: 5~14
D10 Piercing.png
1d10 + 4Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Pin Down.webp
Pin Down Pin Down ()
Deal regular damage and reduce target's Movement Speed by 3m.
 Range: 18 m / 60 ft
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Damage: 5~14
D10 Piercing.png
1d10 + 4Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Allies[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]