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Mauls: Difference between revisions
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| heavy = yes | | heavy = yes | ||
| dippable = yes | | dippable = yes | ||
| weapon actions = | | weapon actions = Backbreaker, Concussive Smash, Tenacity | ||
| seo image = Maul Unfaded.png | |||
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== External links == | |||
* {{FRWiki|Maul|long}} | |||
{{back to top}} | |||
{{NavEquipment}} |
Latest revision as of 23:47, 28 July 2024
Weapons |
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are a type of two-handed martial melee weapon. The following are some base attributes common to most mauls, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Maul. Further down below, you can find a list of all mauls in the game.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Bludgeoning
- Details
- Two-Handed
- Melee: 1.5 m / 5 ft
- Dippable
Actions[edit source]
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
List of mauls
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
2d6 |
Bludgeoning |
4.5 kg |
40 | |||
2d6 |
Bludgeoning |
4.5 kg |
3 | |||
2d6 |
Bludgeoning |
4.5 kg |
65 |
|
||
2d6 |
Bludgeoning |
4.5 kg |
65 | |||
+1 |
2d6 + 1 |
Bludgeoning |
4.5 kg |
40 | ||
+2 |
2d6 + 2 |
Bludgeoning |
4.5 kg |
190 |
|
|
+2 |
2d6 + 2 |
Bludgeoning |
4.5 kg |
480 |
|
Legacy content
External links[edit | edit source]
- Maul on the Forgotten Realms Wiki