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Antony: Difference between revisions

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Portrait Antony.png|Portrait
Portrait Antony.png|Portrait
</gallery>
</gallery>
| va = Dario Coates
| race = [[Human]]
| race = [[Human]]
| faction = [[Harpers]]
| faction = [[Harpers]]
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| t hp = 62
| t hp = 62
| movement m = 9
| movement m = 9
| xp = 90
| weight kg = 75
| weight kg = 75
| str = 12
| str = 12
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| dex save prof = yes
| dex save prof = yes
| passives = Extra Attack, Opportunity Attack
| passives = Extra Attack, Opportunity Attack
| athletics = 1
| acrobatics = 3
| perception = 2
| uuid = 572690b6-68f5-4e7b-807b-b9376b658b65
| uid = S_HAV_HavenOutcasts_BarricadeRunners_Ranger
| stats = HAV_Harper_Human_Ranger
}}
}}
'''Harper Antony''' is a [[human]] [[ranger]] that can be found patrolling [[Last Light Inn]], and is part of the [[Harpers]]. Depending on players choices in [[Act Two]] and [[Act Three]], he can help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during [[Confront the Elder Brain]].
'''Harper Antony''' is a [[human]] [[ranger]] that can be found patrolling [[Last Light Inn]], and is part of the [[Harpers]]. Depending on players choices in [[Act Two]] and [[Act Three]], he can help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during [[Confront the Elder Brain]].
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=== Last Light Inn ===
=== Last Light Inn ===
Antony can be first encountered at the [[Last Light Inn]], where he is seen making trips back and forth within the main plaza, bringing planks to the sanctuary's entrance in order to reinforce the barricade.
Antony can be first encountered at the [[Last Light Inn]], where he is seen making trips back and forth within the main plaza, bringing planks to the sanctuary's entrance in order to reinforce the barricade.
If the party is rescued by [[Marcus Falgor|Marcus]] but exposes him as a [[True Soul]], Antony can join the fight against his summoned [[Crawling Claw|Crawling Claws]] if he is close enough. Depending on proximity, he may be {{Cond|Stunned}} or {{Cond|Surprised}}.


=== Resolve the Abduction ===
=== Resolve the Abduction ===
When [[Marcus Falgor|Marcus]] attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Antony will more often than not fail the save and be {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].
When [[Marcus Falgor|Marcus]] attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Antony usually fail his save and is {{Cond|Impaled}} for the remainder of the battle. If Isobel is not saved, Donner and everyone in Last Light Inn, save for [[Jaheira]], turn into {{Cond|Shadow-Cursed Undead}}.  


=== Assault Moonrise Towers ===
=== Assault Moonrise Towers ===
{{main|Infiltrate Moonrise Towers}}
{{main|Infiltrate Moonrise Towers}}


If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise, Antony will follow Jaheira to [[Moonrise Towers]], where he, along with Harper [[Essius]], [[Lymn]], and [[Naysa]] will survive the first assault and assist the party in the remaining fight against [[Absolute]] forces.
If Isobel is saved, and the [[Aylin|Nightsong]] is freed from her cage and heads for Moonrise, Antony follows Jaheira to [[Moonrise Towers]], where he, along with Harper [[Essius]], [[Lymn]], and [[Naysa]] survive the first assault and assist the party in the remaining battle against [[Absolute]] forces.


After the main battle, if he manages to survive the fight, he will guard the first floor of Moonrise Towers with the remaining [[Harpers]].
If Antony survives the Moonrise Towers encounter, he guards the first floor of Moonrise Towers with the remaining [[Harpers]].


=== Act Three ===
=== Act Three ===
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== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* When summoned during [[Confront the Elder Brain]], Antony has an unlimited {{SmRarityItem|Arrow of Lightning}} supply to use.
* When summoned during [[Confront the Elder Brain]], Antony has an unlimited supply of {{SmRarityItem|Arrow of Lightning|Lightning Arrows}} to use.
* If killed at any point before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]], Antony will be replaced by Harper [[Olys]].
* If killed at any point before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]], another Harper (either [[Olys]], [[Grenywald]], [[Lanni]], or [[Lilineth]]) takes Antony's place.
** If killed during the Assault on Moonrise Towers, a replacement Harper (either [[Olys]], [[Grenywald]], [[Lanni]], or [[Lilineth]]) will take his place as a {{SAI|Silver Harp Squadron}} summon.
** If killed during the Assault on Moonrise Towers, one of the aforementioned replacement Harpers takes his spot as a {{SAI|Silver Harp Squadron}} summon instead.
* Antony has four level 1 [[Spell Slot|spell slots]], and two level 2 spell slots, despite having no spell to cast.
* Antony has four level 1 [[Spell Slot|spell slots]], and two level 2 spell slots, despite having no spell to cast.
* As of [[Patch 7]], despite having [[Extra Attack]], Antony is not able to attack twice during his turns.
* As of [[Patch 7]], despite having [[Extra Attack]], Antony is not able to attack twice during his turns.

Latest revision as of 00:11, 23 January 2025

Harper Antony is a human ranger that can be found patrolling Last Light Inn, and is part of the Harpers. Depending on players choices in Act Two and Act Three, he can help the party during the Assault on Moonrise Towers and be a potential ally during Confront the Elder Brain.

Portrait Antony.png
We shall not fall!
Antony's warcry.

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Antony can be first encountered at the Last Light Inn, where he is seen making trips back and forth within the main plaza, bringing planks to the sanctuary's entrance in order to reinforce the barricade.

If the party is rescued by Marcus but exposes him as a True Soul, Antony can join the fight against his summoned Crawling Claws if he is close enough. Depending on proximity, he may be Stunned Stunned or Surprised Surprised.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Antony usually fail his save and is Impaled Impaled for the remainder of the battle. If Isobel is not saved, Donner and everyone in Last Light Inn, save for Jaheira, turn into Shadow-Cursed Undead Shadow-Cursed Undead.

Assault Moonrise Towers[edit | edit source]

If Isobel is saved, and the Nightsong is freed from her cage and heads for Moonrise, Antony follows Jaheira to Moonrise Towers, where he, along with Harper Essius, Lymn, and Naysa survive the first assault and assist the party in the remaining battle against Absolute forces.

If Antony survives the Moonrise Towers encounter, he guards the first floor of Moonrise Towers with the remaining Harpers.

Act Three[edit | edit source]

If alive, Antony is summonable as an ally through the Gather Your Allies Gather Your Allies variant Silver Harp Squadron Silver Harp Squadron, if The High Harper is completed with Minsc alive.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Longbow
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest

Items (Act 3)[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

References[edit | edit source]