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Darragh: Difference between revisions

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m (Added XP reward to infobox)
 
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| t hp = 72
| t hp = 72
| movement m = 7.5
| movement m = 7.5
| xp = 90
| weight kg = 75
| weight kg = 75
| str = 18
| str = 18
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| str save prof = yes
| str save prof = yes
| con save prof = yes
| con save prof = yes
| athletics = 4
| acrobatics = 1
| perception = 1
| resistances = poison resistant full
| resistances = poison resistant full
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack
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=== Last Light Inn ===
=== Last Light Inn ===
Darragh can be first encountered at the [[Last Light Inn]], where he guards the entrance to the sanctuary and main plaza from behind the main barricade, below [[Terradissia]] and a few steps away from [[Elifer]].
Darragh can be first encountered at the [[Last Light Inn]], where he guards the entrance to the sanctuary and main plaza from behind the main barricade, below [[Terradissia]] and a few steps away from [[Elifer]].
If the party is rescued by [[Marcus Falgor|Marcus]] but exposes him as a [[True Soul]], Darragh will be {{Cond|Stunned}} and join the fight against his summoned [[Crawling Claw|Crawling Claws]].


=== Resolve the Abduction ===
=== Resolve the Abduction ===
When [[Marcus Falgor|Marcus]] attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Darragh will more often than not fail the save and be {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].
When Marcus attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Darragh will more often than not fail the save and be {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].


=== Assault Moonrise Towers ===
=== Assault Moonrise Towers ===
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== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* As of [[Patch 6]], despite having [[Extra Attack]], Darragh is not able to attack twice during his turns.
* As of [[Patch 7]], despite having [[Extra Attack]], Darragh is not able to attack twice during his turns.
{{noteend}}
{{noteend}}



Latest revision as of 20:38, 22 November 2024

Harper Darragh is a gold dwarf fighter who is part of the Harpers in Act Two. He guards the entrance to the Last Light Inn, standing behind the barricade.

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Darragh can be first encountered at the Last Light Inn, where he guards the entrance to the sanctuary and main plaza from behind the main barricade, below Terradissia and a few steps away from Elifer.

If the party is rescued by Marcus but exposes him as a True Soul, Darragh will be Stunned Stunned and join the fight against his summoned Crawling Claws.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Darragh will more often than not fail the save and be Impaled Impaled for the remainder of the battle. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Assault Moonrise Towers[edit | edit source]

If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Darragh will follow Jaheira to Moonrise Towers. However, Darragh is killed during the fight against Absolute forces before the party can arrive. His corpse can be found within Moonrise Towers itself, down the staircase leading down from the entrance, in front of Disciple Z'rell.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Club
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Club
Normal weapon damage Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  • As of Patch 7, despite having Extra Attack, Darragh is not able to attack twice during his turns.

References[edit | edit source]