Ad placeholder
Bedi: Difference between revisions
(→Quests) |
(XP reward is now part of the infobox) |
||
(10 intermediate revisions by 5 users not shown) | |||
Line 9: | Line 9: | ||
Portrait Bedi.png|Portrait | Portrait Bedi.png|Portrait | ||
</gallery> | </gallery> | ||
| va = Leemore Marrett Jr. | |||
| faction = [[Cult of the Absolute]] | | faction = [[Cult of the Absolute]] | ||
| race = [[Half-Orc]] | | race = [[Half-Orc]] | ||
Line 18: | Line 19: | ||
| ac = 13 | | ac = 13 | ||
| hp = 52 | | hp = 52 | ||
| xp = 75 | |||
| weight kg = 100 | | weight kg = 100 | ||
| str = 20 | | str = 20 | ||
Line 28: | Line 30: | ||
| wis save prof = y | | wis save prof = y | ||
| passives = Danger Sense, Extra Attack, Fast Movement, Opportunity Attack, Unarmoured Defence (Barbarian), Wolf Heart | | passives = Danger Sense, Extra Attack, Fast Movement, Opportunity Attack, Unarmoured Defence (Barbarian), Wolf Heart | ||
| athletics = 5 | |||
| acrobatics = 0 | |||
| perception = 0 | |||
}} | }} | ||
'''Bedi''' is a [[half-orc]] [[barbarian]] and a new recruit of the [[Cult of the Absolute]] that can be encountered in [[Act Two]]. He is initially found in the outskirts of the [[Ruined Battlefield]], on a mission to escort a [[True Soul]] to [[Moonrise Towers]]. | '''Bedi''' is a [[half-orc]] [[barbarian]] and a new recruit of the [[Cult of the Absolute]] that can be encountered in [[Act Two]]. He is initially found in the outskirts of the [[Ruined Battlefield]], on a mission to escort a [[True Soul]] to [[Moonrise Towers]]. | ||
Line 34: | Line 39: | ||
=== Follow the Convoy === | === Follow the Convoy === | ||
{{main|Follow the Convoy}} | {{main|Follow the Convoy}} | ||
If the party reached the [[Shadow-Cursed Lands]] through the [[Mountain Pass]], Bedi can be found a short jog away from the entry point, on the edge of the [[Shadow Curse]] and on the lookout for potential threats. His small group of [[Absolute|Absolutists]] is led by fellow half-orc [[Kansif]], and he is joined by the goblins [[Vez|Brawler Vez]], [[Gronag|Warrior Gronag]], and [[Lora ( | If the party reached the [[Shadow-Cursed Lands]] through the [[Mountain Pass]], Bedi can be found a short jog away from the entry point, on the edge of the [[Shadow Curse]] and on the lookout for potential threats. His small group of [[Absolute|Absolutists]] is led by fellow half-orc [[Kansif]], and he is joined by the goblins [[Vez|Brawler Vez]], [[Gronag|Warrior Gronag]], and [[Lora (goblin)|Sharp-Eye Lora]]. | ||
Speaking with Kansif will give the party the opportunity to initiate [[Follow the Convoy]] by playing the {{SmRarityItem|Spider's Lyre}}, which will summon [[Kar'niss]]. The party can then attack Bedi and the cultists, or follow the convoy to [[Moonrise Towers]]. | Speaking with Kansif will give the party the opportunity to initiate [[Follow the Convoy]] by playing the {{SmRarityItem|Spider's Lyre}}, which will summon [[Kar'niss]]. The party can then attack Bedi and the cultists, or follow the convoy to [[Moonrise Towers]]. | ||
Line 42: | Line 47: | ||
Following the cultists will take them and the party through the [[Ruined Battlefield]], where a nearby group of [[Harpers]] lay in wait to ambush the convoy in an attempt to acquire Kar'niss' {{SmRarityItem|Moonlantern}}. The Harpers will immediately attack the convoy on sight, but will momentarily give the party a chance to change sides and attack Kansif and the other cultists. Siding with the [[Absolute|Absolutists]] will allow the party to [[Infiltrate Moonrise Towers]], while siding with the Harpers will lead to Bedi's death and have [[Branthos]] refer the party to [[Last Light Inn]]. | Following the cultists will take them and the party through the [[Ruined Battlefield]], where a nearby group of [[Harpers]] lay in wait to ambush the convoy in an attempt to acquire Kar'niss' {{SmRarityItem|Moonlantern}}. The Harpers will immediately attack the convoy on sight, but will momentarily give the party a chance to change sides and attack Kansif and the other cultists. Siding with the [[Absolute|Absolutists]] will allow the party to [[Infiltrate Moonrise Towers]], while siding with the Harpers will lead to Bedi's death and have [[Branthos]] refer the party to [[Last Light Inn]]. | ||
Alternatively, if the party reached the Shadow-Cursed Lands through [[Grymforge]] instead, they can encounter Bedi and the convoy for the first time mid-transit, with or without a Harper escort. The party can subsequently either ambush the convoy and seize the Moonlantern for themselves, let them pass, or convince Kar'niss to give them the Moonlantern. If the party waits a little longer before attacking, Kar'niss will slay | Alternatively, if the party reached the Shadow-Cursed Lands through [[Grymforge]] instead, they can encounter Bedi and the convoy for the first time mid-transit, with or without a Harper escort. The party can subsequently either ambush the convoy and seize the Moonlantern for themselves, let them pass, or convince Kar'niss to give them the Moonlantern. If the party waits a little longer before attacking, Kar'niss will slay Lora for venturing towards where the party and Harpers are hiding. | ||
Convincing the cultists to part with the Moonlantern will have them walk into the [[Shadow Curse]], only to be found later in the center of [[Reithwin]] as enemy {{Cond|Shadow-Cursed Undead}}. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking. | Convincing the cultists to part with the Moonlantern will have them walk into the [[Shadow Curse]], only to be found later in the center of [[Reithwin]] as enemy {{Cond|Shadow-Cursed Undead}}. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking. | ||
Line 53: | Line 58: | ||
== Combat == | == Combat == | ||
=== Attacks and abilities === | === Attacks and abilities === | ||
{{Feature box|Lacerate|item=Handaxe}} | |||
{{Feature box|Main hand attack|item=Handaxe}} | {{Feature box|Main hand attack|item=Handaxe}} | ||
{{Feature box|Off-hand attack (melee)|item=Lantern}} | {{Feature box|Off-hand attack (melee)|item=Lantern}} | ||
{{Feature box|Rage: Wolf Heart}} | |||
{{Feature box|Reckless Attack}} | {{Feature box|Reckless Attack}} | ||
=== Allies === | === Allies === | ||
Line 66: | Line 71: | ||
* {{MdCharLink|Gronag|Warrior Gronag}} | * {{MdCharLink|Gronag|Warrior Gronag}} | ||
== | === Notable loot === | ||
* {{MdRarityItem|Alchemist's Fire}} | * {{MdRarityItem|Alchemist's Fire}} | ||
* {{MdRarityItem|Handaxe}} | * {{MdRarityItem|Handaxe}} | ||
Line 72: | Line 77: | ||
* {{MdRarityItem|Potion of Greater Healing}} | * {{MdRarityItem|Potion of Greater Healing}} | ||
== | == Related quests == | ||
* {{Quest|Follow the Convoy}} | * {{Quest|Follow the Convoy}} | ||
* {{Quest|Infiltrate Moonrise Towers}} | * {{Quest|Infiltrate Moonrise Towers}} |
Latest revision as of 19:47, 22 November 2024
Involvement[edit | edit source]
Follow the Convoy[edit | edit source]
If the party reached the Shadow-Cursed Lands through the Mountain Pass, Bedi can be found a short jog away from the entry point, on the edge of the Shadow Curse and on the lookout for potential threats. His small group of Absolutists is led by fellow half-orc Kansif, and he is joined by the goblins Brawler Vez, Warrior Gronag, and Sharp-Eye Lora.
Speaking with Kansif will give the party the opportunity to initiate Follow the Convoy by playing the Spider's Lyre, which will summon Kar'niss. The party can then attack Bedi and the cultists, or follow the convoy to Moonrise Towers.
Ambush[edit | edit source]
Following the cultists will take them and the party through the Ruined Battlefield, where a nearby group of Harpers lay in wait to ambush the convoy in an attempt to acquire Kar'niss' Moonlantern. The Harpers will immediately attack the convoy on sight, but will momentarily give the party a chance to change sides and attack Kansif and the other cultists. Siding with the Absolutists will allow the party to Infiltrate Moonrise Towers, while siding with the Harpers will lead to Bedi's death and have Branthos refer the party to Last Light Inn.
Alternatively, if the party reached the Shadow-Cursed Lands through Grymforge instead, they can encounter Bedi and the convoy for the first time mid-transit, with or without a Harper escort. The party can subsequently either ambush the convoy and seize the Moonlantern for themselves, let them pass, or convince Kar'niss to give them the Moonlantern. If the party waits a little longer before attacking, Kar'niss will slay Lora for venturing towards where the party and Harpers are hiding.
Convincing the cultists to part with the Moonlantern will have them walk into the Shadow Curse, only to be found later in the center of Reithwin as enemy . They are automatically hostile to the party in this form and cannot be interacted with other than by attacking.
Arriving at Moonrise Towers[edit | edit source]
If sided with and alive, Bedi will be led alongside the party to Moonrise Towers, where Kar'niss will depart. Bedi will remain in the towers' quarters, alongside Kansif and the goblins. Talking with Bedi has him disdainfully ridicule the state of Moonrise Towers, unimpressed and seeing it unfit for the Absolute.[1] Although, he will show rabid eagerness in invading Baldur's Gate in Her name.[2]
Bedi has the tendency to voice his thoughts out loud, making disrespectful remarks towards General Thorm, to which Kansif will berate him for and tell him to guard his tongue.[3]
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Allies[edit | edit source]
Notable loot[edit | edit source]
Related quests[edit | edit source]
Notes[edit | edit source]
References[edit | edit source]
- ↑ "Stink of dead gods and dust. This ruin is scarcely worthy of our Absolute."
- ↑ "Her cathedral will stand in the city, True Soul. On the bones of all Baldurians."
- ↑ Dialogue with Kansif:
"I wonder what this place looked like in its glory." - Bedi
"This is its glory." - Kansif
"Still. I bet Ketheric changed his wall hangings as often as his gods."
"Careful. The General has excellent hearing, I'm told."
"...right." - ↑ Devnotes:
Kansif is the solemn leaderm, the other half orc is a relatively new recruit and doesn't guard his tongue too well. - ↑ Devnotes:
Player approaches Kansif (a stoic, honourable male half-orc)