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Abandoned Refuge: Difference between revisions
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The Abandoned Refuge (also known as the Ancient Forge) is a Location within the Underdark in Act One of Baldur's Gate 3. It is south of and adjacent to Grymforge, and home to the Adamantine Forge and serves as a connecting landmass between the former and the latter, and overlooks Ancient Temple.
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{{Location page | {{Location page | ||
| prefix = The | |||
| name = Abandoned Refuge | | name = Abandoned Refuge | ||
| alt name = the | | alt name prefix = the | ||
| alt name = Ancient Forge | |||
| image = Screen Forgotten Temple West from Abandoned Refuge.jpg | | image = Screen Forgotten Temple West from Abandoned Refuge.jpg | ||
| image description = The view, looking West, upon entering the [[Ancient Temple]] area | | image description = The view, looking West, upon entering the [[Ancient Temple]] area | ||
| act = one | | act = one | ||
| summary = It is south of and adjacent to [[Grymforge]], and home to the [[Adamantine Forge]] and serves as a connecting landmass between the former and the latter, and overlooks [[Ancient Temple]]. | | summary = It is south of and adjacent to [[Grymforge]], and home to the [[Adamantine Forge]] and serves as a connecting landmass between the former and the latter, and overlooks [[Ancient Temple]]. | ||
| region prefix = the | |||
| region = Underdark | | region = Underdark | ||
| north = Grymforge | | north = Grymforge |
Latest revision as of 08:52, 18 August 2024
Underdark | ||||
Grymforge | ||||
↑ | ||||
Abandoned Refuge | ||||
↓ | ||||
Adamantine Forge |
Overview[edit | edit source]
The terrain of the Abandoned Refuge consists of crumbling architecture interspersed with caverns and lava flows, which frequently require jumping, or similar measures, to navigate. In this area, the player may discover two Mithral veins, from which they can extract Mithral Ore. This can be used in the adjoining Adamantine Forge location.
Regional locations[edit | edit source]
- Ancient Temple: An inaccessible location overlooking a temple complex.[note 1]
- Grymforge: The access location.
The Adamantine Forge[edit | edit source]
Main article: Adamantine Forge
South-east of the Ancient Forge waypoint and down a set of broken stairs is the Adamantine Forge. The forge can be used to create armour or a weapon by loading it with a piece of Mithral Ore and a mould. There are only two pieces of ore available, so only two items total can be crafted.
Points of interest[edit | edit source]
Mithral veins[edit | edit source]
- North East of the Adamantine Forge, across some lava, against the cavern wall. X: -556 Y: 277
- North West of Abandoned Refuge, across some lava, next to a cliff. (Ancient Temple) X: -642 Y: 253
Landmarks[edit | edit source]
- A Crumbling Island: West of The Adamantine Forge, in the middle of a small lake of bubbling lava. X: -672 Y: 223
- Adamantine Chest containing Sentient Amulet (Rare).
- The perimeter is patrolled by a non-hostile Lava Elemental.
Waypoints[edit | edit source]
The Abandoned Refuge contains the following waypoint:
Related quests[edit | edit source]
Notable characters[edit | edit source]
Numbers are based on Balanced difficulty.
- Animated Armour x4
- Lava Elemental x1
- Magma Mephit x9
Notable loot[edit | edit source]
Quest items[edit | edit source]
Moulds[edit | edit source]
Other notable[edit | edit source]
- Dark Justiciar Mail
- Dark Justiciar Mask
- Elixir of Arcane Cultivation
- Elixir of Fire Resistance
- Merregon Halberd x2, - near skeletons on lesser basalt islands, close to cave walls (X: -600 Y: 199, X: -646 Y: 217)
Gallery[edit | edit source]
Notes[edit | edit source]
- ↑ This is the Gauntlet of Shar, which can be reached after travelling to the Shadow-Cursed Lands in Act Two.