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Winged Horror: Difference between revisions

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| wis = 10
| wis = 10
| cha = 6
| cha = 6
| athletics = 3
| acrobatics = 3
| perception = 0
| resistances = Poison immunity
| resistances = Poison immunity
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
}}
}}
'''Winged Horror''' are [[undead]] creatures and a [[non-playable race]] which can fly, unlike their [[Ghoul]] counterparts. They can be encountered at the [[Last Light Inn]], [[Mind Flayer Colony]] and in [[The High Hall]].
'''Winged Horror''' are [[undead]] creatures and a [[non-playable race]] which can fly, unlike their [[Ghoul]] counterparts. They can be encountered at the [[Last Light Inn]], [[Mind Flayer Colony]] and in [[The High Hall]].
{{Quote race|Winged Horror}}
{{Quote race|Flying Ghoul}}


== Involvement ==
== Involvement ==
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== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
'''Please note that the claws deal {{DamageText|3d6 + [[Ability score modifier|Strength modifier]]|Slashing}} damage instead of {{DamageText|2d4 + [[Ability score modifier|Strength modifier]]|Slashing}} as the attacking entity is a Winged Horror of level 3. This can be crucial during the combat with Marcus in the Last Light Inn.'''
{{Feature box|Claws (Ghoul)}}
{{Feature box|Claws (Ghoul)}}
{{Feature box|Fly (Class Action)}}
{{Feature box|Fly (class action)}}
{{Feature box|Calling for Help}}
{{Feature box|Calling for Help}}



Latest revision as of 01:58, 11 November 2024

For the Animate Dead summon see Flying Ghoul.

Winged Horror are undead creatures and a non-playable race which can fly, unlike their Ghoul counterparts. They can be encountered at the Last Light Inn, Mind Flayer Colony and in The High Hall.

Involvement[edit | edit source]

Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of Moonrise Towers, at X: -173 Y: -205. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the tunnels below the tower rather than being fed to them, as they were promised.

The player can pacify them with a Persuasion or Intimidation ability check (DC: 16), use Illithid Persuasion to convince the ghouls to eat one another, or attack them outright.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Please note that the claws deal 3d6 + Strength modifierDamage TypesSlashing damage instead of 2d4 + Strength modifierDamage TypesSlashing as the attacking entity is a Winged Horror of level 3. This can be crucial during the combat with Marcus in the Last Light Inn.

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
Generic Threat.webp
Calling for Help Calling for Help ()
The creature calls out in alarm to alert its allies.
Recharge: Per battle

External links[edit | edit source]

Winged horror on the Forgotten Realms Wiki