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Necromite: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Necromite
| name = Necromite
| image = Necromite Model.png
| image = <gallery>
Necromite Model.png|Model
Portrait Necromite.png|Portrait
</gallery>
| faction = [[Cult of Myrkul]]
| size = [[Medium]]
| type = [[Undead]]
| race = [[Skeleton]]
| race = [[Skeleton]]
| size = Medium
| level = 3
| type = [[Undead]]
| e hp =  
| ac = 11
| hp = 18
| hp = 18
| t hp = 23
| t hp = 23
| ac = 11
| movement m = 9
| movement m = 9
| weight kg = 14
| weight kg = 14
| level = 3
| str = 10
| str = 10
| dex = 11
| dex = 11
Line 22: Line 27:
| cha = 6
| cha = 6
| resistances = Bludgeoning vulnerability, Necrotic resistant full, Poison immunity
| resistances = Bludgeoning vulnerability, Necrotic resistant full, Poison immunity
| t conditions = Armour of Agathys
| passives = Darkvision, Opportunity Attack, Silent
| passives = Darkvision, Opportunity Attack, Silent
| t passives = Armour of Agathys (passive feature), Darkvision, Opportunity Attack, Silent
| uid =
| uuid =
| stats =
}}
}}
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found in [[Moonrise Towers]] and the [[Mind Flayer Colony]].  
'''Necromites''' are a type of [[undead]] creature in ''[[Baldur's Gate 3]]''. They are found in [[Moonrise Towers]] and the [[Mind Flayer Colony]] in [[Act Two]].


== About ==
== About ==
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite.
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell {{SAI|Incubate Death}}. After the involucre incubates for one turn, it explodes and deals {{DamageText|3d8|Necrotic}} damage, birthing a necromite.


As skeletons, necromites are vulnerable to {{DamageType|Bludgeoning}} damage, but resistant to {{DamageType|Necrotic}} and immune to {{DamageType|Poison}}.
As skeletons, necromites are vulnerable to {{DamageType|Bludgeoning}} damage but resistant to {{DamageType|Necrotic}} and immune to {{DamageType|Poison}}.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Reach from Beyond}}
{{Feature box|Reach from Beyond}}
{{Infobox creature
| name = Skeletal Involucre
| image = Portrait Necromite.png
| faction = [[Cult of Myrkul]]
| hp = 14
| weight kg = 90
| resistances = Piercing resistant full, Cold resistant full, Fire resistant full, Psychic resistant full, Necrotic Immunity, Poison Immunity, Bludgeoning vulnerability, Radiant vulnerability
}}


{{Creatures}}
{{Creatures}}
[[Category:Undead]]
[[Category:Undead]]
[[Category:Skeletons]]
[[Category:Skeletons]]
[[Category:Followers of Myrkul]]

Latest revision as of 14:39, 16 March 2025

Necromites are a type of undead creature in Baldur's Gate 3. They are found in Moonrise Towers and the Mind Flayer Colony in Act Two.

About[edit | edit source]

Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell Incubate Death Incubate Death. After the involucre incubates for one turn, it explodes and deals 3d8Damage TypesNecrotic damage, birthing a necromite.

As skeletons, necromites are vulnerable to Damage TypesBludgeoning damage but resistant to Damage TypesNecrotic and immune to Damage TypesPoison.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bone Chill.webp
Reach from Beyond Reach from Beyond ()
Damage: 2~8 + modifiers

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn