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Fetid Ooze: Difference between revisions

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| wis = 6
| wis = 6
| cha = 1
| cha = 1
| athletics = 2
| acrobatics = -2
| perception = -2
| resistances = Slashing resistance full, Acid immunity, Lightning resistance full
| resistances = Slashing resistance full, Acid immunity, Lightning resistance full
| conditions = Fetid Aura
| conditions = Fetid Aura
| passives = Blindsight, Darkvision, Opportunity Attack
| passives = Blindsight, Darkvision, Opportunity Attack
| t passives = Blindsight, Darkvision, Opportunity Attack, Extra Attack
| t passives = Blindsight, Darkvision, Extra Attack, Opportunity Attack
}}
}}


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== Interactions ==
== Interactions ==
A deposit of three oozes lurks at the bottom of a charnel pit in the [[House of Healing Morgue]]. They hide alongside a [[Hollow Armour]], ready to {{Cond|Ambushing|Ambush}} the party, unless revealed by {{SAI|See Invisibility (Condition)|See Invisibility}}. The creatures will reveal themselves and turn hostile the moment a character touches the bottom floor of the pit.
A deposit of three oozes lurks at the bottom of a charnel pit in the [[House of Healing Morgue]]. They hide alongside a [[Hollow Armour]], ready to {{Cond|Ambushing|Ambush}} the party, unless revealed by {{SAI|See Invisibility (Condition)|See Invisibility}}. The creatures turn hostile and reveal themselves the moment a character touches the bottom floor of the pit.


== Combat ==
== Combat ==
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=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Pseudopod}}
{{Feature box|Pseudopod}}
{{Feature box|Ochre Sputum}}
{{Feature box|Ochre Sputum (acid)}}  


== Notes ==
== Notes ==
Fetid Ooze cannot [[Jump]]. Because Fetid Ooze move while attached to the ground.
{{notebegin}}
 
* Fetid Ooze lacks the ability [[Jump]].
{{noteend}}
{{Creatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Creatures]]

Latest revision as of 13:34, 25 January 2025

Fetid Ooze is a type of Ooze creature and non-playable race found in Act Two.

Interactions[edit | edit source]

A deposit of three oozes lurks at the bottom of a charnel pit in the House of Healing Morgue. They hide alongside a Hollow Armour, ready to Ambush Ambush the party, unless revealed by See Invisibility See Invisibility. The creatures turn hostile and reveal themselves the moment a character touches the bottom floor of the pit.

Combat[edit | edit source]

The ooze's Fetid Aura inflicts Fetid Fumes to any character within 2 m / 7 ft, dealing 1d6Damage TypesAcid at the start of each round.

Attacks and abilities[edit | edit source]

Generic Damage.webp
Pseudopod Pseudopod ()
Damage: 6~26
D6 Bludgeoning.pngD6 Acid.png
+ 1d6Damage TypesAcid

Lash out with a slimy grey tentacle.

 Melee: 1.5 m / 5  ft
Generic Acid.webp
Ochre Sputum Ochre Sputum ()
Damage: 2~12
D6 Acid.png
2d6Damage TypesAcid

Spit out an acidic substance and create an Acid Acid surface on impact.

 Range: 18 m / 60 ft

Notes[edit | edit source]

  • Fetid Ooze lacks the ability Jump.