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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Owlbears are a type of Beast creature found in Baldur's Gate 3. They resemble large feathered bears with the head of an owl, are quick to anger, and are extremely strong.
| description = Owlbears are a type of Beast creature found in Baldur's Gate 3. They resemble large feathered bears with the head of an owl, are quick to anger, and are extremely strong.
| image = Owlbear.webp
| image = Owlbear.webp
}}{{CharacterInfo
}}
|title =
{{Infobox creature
|name = Owlbear
| name = Owlbear
|image=[[File:Owlbear Model.png|250px]]
| image =  
|STR=20
<gallery>
|DEX=12
Owlbear Mum.webp|In-game
|CON=17
Owlbear Model.png|Model
|INT=3
Portrait Owlbear.png|Portrait
|WIS=12
</gallery>
|CHA=7
| race = [[Beast]]
|level=3
| family = [[Owlbear Cub]]<br>Unnamed male cub (deceased)<br>[[Owlbear Mate|Mate]]
|race=Beast
| level = 3
|type=Beast
| size = [[Large]]
|HP=91
| type = [[Beast]]
|AC=13
| ac = 13
|speed=12m / 40ft
| e hp = 63
|size=Large
| hp = 91
|weight=550kg
| t hp = 118
|proficiency=2
| movement m = 12
|initiative=+1
| weight kg = 550
|location = [[Owlbear Nest]]
| str = 20
|alt-name=3D Model
| dex = 12
|alt-image= [[File:Owlbear.webp|350px]]
| con = 17
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
| int = 3
| wis = 12
| cha = 7


[[Multiattack]] - Enraged
| conditions = Distressed
| h conditions = Distressed, Legendary Action: Call Consort
| passives = Darkvision, Multiattack: Enraged, Opportunity Attack
| h passives = Darkvision, Legendary Action: Call Consort, Multiattack: Enraged, Opportunity Attack


{{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]|exp=20|family=[[Owlbear Cub]]}}
| athletics = 5
| acrobatics = 1
| perception = 6
}}
'''Owlbears''' are a type of [[Beast]] creature found in the [[Owlbear Nest]] in [[Act One]] as an optional boss fight. Resembling large feathered bears with the head of an owl, they are quick to anger, extremely strong and seemingly constantly
hungry. While highly territorial, its recent injury from the [[Cult of the Absolute]] has left it notably weakened.


'''Owlbears''' are a type of [[List_of_Creature_Types#Beast|Beast]] [[List of Creature Types|creature]] found in [[Owlbear Nest]] in [[Act One]] as an optional boss fight. Resemble large feathered bears with the head of an owl, they are quick to anger, are extremely strong and seemingly constantly hungry. While highly territorial, it's recent injury from the [[Cult of the Absolute]] has left it notably weakened.
== Involvement ==
== Attacks and Abilities ==
If approaching the nest, the Owlbear will confront the party. Depending on if they have {{SAI|Speak with Animals} active or not, the following options will allow to retreat:


=== Claws ===
=== Without Speak with Animals ===
Lash out with deadly claws and push the target back {{Range|m=1.5|ft=5}}.
* {{Dialogue option|''Study the owlbear's behaviour.''|roll=Animal Handling|dc=15}}
** {{Dialogue option|''Hold out your palms - you mean no harm.''}}
** {{Dialogue option|''Back away slowly.''}}
* {{Dialogue option|''Back away.''|roll=Survival|dc=15}}
* {{Dialogue option|''Puff out your chest and roar.|roll=Performance|dc=15}}
* {{Dialogue option|'''''ROAR.'''''|tags=Barbarian|roll=Performance|dc=15|advantage=y}}


{{Action}}
=== With Speak with Animals ===
* {{Dialogue option|You're injured - there's still half a ''spear'' lodged in your head.}}
* {{Dialogue option|That eye - or lack of it - must have you in a lot of pain. I should know.|tags=One-Eyed, Wyll}}
* {{Dialogue option|''Move closer.''}}
** {{Dialogue option|Let me go, or you'll watch your cub die before I finish you.|roll=Intimidation|dc=10}}
** {{Dialogue option|Just allow me to leave. I'm no threat to you or your cub.|roll=Persuasion|dc=10}}
** {{Dialogue option|Come, then. Once I've plucked you, I'll have your cub for dessert.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}
** {{Dialogue option|'''COME - FIGHT!'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
** {{Dialogue option|You need rest - let nature heal you. This is no time for a fight.|tags=Druid|roll=Persuasion|dc=5}}
** {{Dialogue option|I would never intrude on your nest knowingly. This was a simple mistake.|tags=Ranger|roll=Persuasion|dc=5}}


{{Attack Roll}}: +7
Any other check or response will result in the owlbear attacking.
{{DamageInfo|count=2|die=8|plus=5|type=Slashing}}


=== Multiattack - Enraged ===
==Combat==
Aim multiple attacks at a target. If the second attack hit, the target is pushed back {{Range|m=1.5|ft=5}} and knocked [[Prone (Condition)|Prone]].
=== Attacks and abilities ===
{{Feature box|A Mother's Desperation}}
{{Feature box|Claws (Owlbear)}}
{{Feature box|Crushing Flight}}
{{Feature box|Multiattack (Owlbear)}}


{{Action}}
=== Honour Mode ===
{{Feature box|Call Consort}}
{{Passive box|Legendary Action: Call Consort}}


{{Attack Roll}}: +8 (Strength boost from '''Owlbear's Rage''' included)
=== Tactics ===
{{DamageInfo|count=2|die=8|plus=6|type=Slashing}}{{DamageInfo|count=1|die=10|plus=6|type=Piercing}}
While the '''Owlbear''' cannot make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability will trigger, increasing its damage further with both increased [[Strength]] and [[Multiattack]]. It will also have the support of the [[Owlbear Cub]], though it is a weak and often ignorable combatant.  It is best to ignore the cub if planning to recruit it later on for the [[Campsite|Camp]]. However, it attempts to flee if badly hurt.


* {{SavingThrow|STR|dc=6}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
The Owlbear's injury imposes [[Disadvantage]] on [[Perception]] checks which results in a -5 penalty to [[Perception#Passive Perception|passive Perception]] used to detect [[Hide|hidden]] creatures. However, this does {{em|not}} actually make it easier to sneak up on because it has an unlisted +5 bonus to Perception which completely counteracts this penalty. A more direct approach can use [[Andrick]] and [[Brynna]] to help in the fight if convinced, who, acting as soft targets, can be useful distractions and support. Spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are quite effective in slowing it down. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group.


=== Crushing Flight ===
Convincing the owlbear not to attack outright, is very helpful for pre-fight positioning and can let party prepare an ambush from stealth.
Leap at a target, possibly knocking it [[Prone (Condition)|Prone]].


{{Action|Bonus}} {{Action|Movement|m=6|ft=20}}
In Honor Mode, {{Cond|Silenced|Silencing}} or {{Cond|Incapacitated|Incapacitating}} the Owl Bear prevents it from using its legendary action.


{{SavingThrow|STR|dc=6}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
=== Notable loot ===
* {{MdRarityItem|Head of a Broken Spear}}


{{Range|m=21|ft=69}}
== Companion approval ==


=== Owlbear's Rage ===
; Convincing the Owlbear to retreat and let you go:
The owlbear is enraged! [[Strength]] increased by 2.
: {{Approval|Gale|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}


When reduced to half or less [[Hit Points]], an Owlbear will use '''Owlbear's Rage''' on its next turn.
; Attacking or starting combat:
: {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-1}}


== Tactics ==
As long as Animal Handling is not used, the [[Outlander]] inspiration Mother's Fury can be gained by making the owlbear let the adventurers leave peacefully or possibly by killing it.
While the '''Owllbear''' can not make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking other [[Prone (Condition)|Prone]], such as with Crushing Flight, allowing it to ensure successful hits. When taken to half health, its rage ability will trigger, increasing its damage further with both it's increased [[Strength]] and [[Multiattack]]. It will also have the support of the [[Owlbear Cub]], though it is best to ignore it if you plan to recruit it later on for your [[Campsite|Camp]].


However, because of the injury it has, it is far easier to sneak up on the creature since it has [[Disadvantage]] on [[Perception]]. If trying a more direct approach, you can use [[Andrick]] and [[Brynna]] to help in the fight if convienced, who while soft targets to the beast can be useful distractions along with offer useful support. Also using spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are quite effective in slowing down the creature. When it is enraged, it is best to finish the fight quickly before it's multiattack shreds through the group.
== Gallery ==
<gallery heights="250px">
Owlbear.webp | Owlbear
Bert-vanhengel-bert-vanhengel-bg3-owlbear-03.jpg|Render by Bert Vanhengel
</gallery>


== Companion Interactions ==
Walking into the nest area withouth [[Speak with Animals]].
* Animal Handling DC 15 - ''Study the owlbear's behaviour.''
** ''Hold out your palms - you mean no harm.'' OR ''Back away slowly.''
:: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|+1}}
** ''Move towards the cub.''
:: {{Approval|Karlach|-1}} {{Approval|Laezel|+1}} {{Approval|Shadowheart|-1}}
* Survival DC 15 - ''Back away.'' OR Performance DC 15 - ''Puff out your chest and roar.''
:: Inspiration:[[Outlander]] {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|+1}}
* ''Attack.''
:: {{Approval|Karlach|-1}} {{Approval|Laezel|+1}} {{Approval|Shadowheart|-1}}
Walking into the nest area with [[Speak with Animals]].
* Intimidation DC 10 - "Let me go, or you'll watch your cub die before I finish you." OR Persuasion DC 10 - "Just allow me to leave. I'm no threat to you or your cub."
:: Inspiration:[[Outlander]] {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|+1}}
* "You've had your last meal, beast. You and your cub alike." OR ''Attack'' OR ''Step Closer''
:: {{Approval|Karlach|-1}} {{Approval|Laezel|+1}} {{Approval|Shadowheart|-1}}
As long as Animal Handling is not used, the [[Outlander]] inspiration Mother's Fury can be gained by making the owlbear to let the adventurers leave peacefully or possibly by killing it.
== Notable Loot ==
* {{Icon|Head of a Broken Spear Icon.png|30|link=Head of a Broken Spear}} [[Head of a Broken Spear]]
== Notes ==
== Notes ==
* The '''Owlbear''' found in the [[Owlbear Nest]] is already damaged by 8 points when it is encountered. This particular Owlbear also has the '''Distressed''' condition.
{{notebegin}}
* The '''Owlbear''' found in the [[Owlbear Nest]] will be killed by goblins after a Long Rest if you enter the cave but don't resolve it yourself.
* The '''Owlbear''' found in the [[Owlbear Nest]] is already damaged by 8 points when it is encountered. This particular Owlbear also has the {{cond|Distressed}} condition.
* The '''Owlbear''' found in the [[Owlbear Nest]] will have been killed by goblins after a Long Rest after entering the cave.
* In the fifth edition of Dungeons and Dragons, an Owlbear is classed as a [[Monstrosity]], not a [[Beast]]. The Owlbear being classified as it currently is in [[Baldur's Gate 3]] is more in line to previous editions, such as fourth and third.
* In the fifth edition of Dungeons and Dragons, an Owlbear is classed as a [[Monstrosity]], not a [[Beast]]. The Owlbear being classified as it currently is in [[Baldur's Gate 3]] is more in line to previous editions, such as fourth and third.
{{noteend}}


{| role="presentation" class="wikitable mw-collapsible"
== Bugs ==
| <strong>{{SmallIcon|Distressed Condition Icon.webp}} Distressed</strong>
* There is a stalactite over the [[Owlbear|Owlbear mother]] which is interactive but does not function.
|-
| {{C|[[File:Duration Icons.png|frameless|25px]]}} Duration: permanent
* The owlbear has sustained damage to its eye. It cannot make [[Critical Hit]]s and has {{Disadvantage}} on [[Perception]] checks.
|}


== External Links ==
== External links ==
{{FRWiki|Owlbear|long}}
{{FRWiki|Owlbear|long}}


[[Category: Beasts]]
{{Creatures}}
{{NavCreatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Beasts]]
[[Category:Bosses]]

Revision as of 10:40, 21 November 2024

Owlbears are a type of Beast creature found in the Owlbear Nest in Act One as an optional boss fight. Resembling large feathered bears with the head of an owl, they are quick to anger, extremely strong and seemingly constantly hungry. While highly territorial, its recent injury from the Cult of the Absolute has left it notably weakened.

Involvement

If approaching the nest, the Owlbear will confront the party. Depending on if they have {{SAI|Speak with Animals} active or not, the following options will allow to retreat:

Without Speak with Animals

  • [ANIMAL HANDLING] Study the owlbear's behaviour. (DC 15)
    • Hold out your palms - you mean no harm.
    • Back away slowly.
  • [SURVIVAL] Back away. (DC 15)
  • [PERFORMANCE] Puff out your chest and roar. (DC 15)
  • [BARBARIAN] [PERFORMANCE] ROAR. (DC 15 Advantage Icon.png)

With Speak with Animals

  • You're injured - there's still half a spear lodged in your head.
  • [ONE-EYED] [WYLL] That eye - or lack of it - must have you in a lot of pain. I should know.
  • Move closer.
    • [INTIMIDATION] Let me go, or you'll watch your cub die before I finish you. (DC 10)
    • [PERSUASION] Just allow me to leave. I'm no threat to you or your cub. (DC 10)
    • [BARBARIAN] [INTIMIDATION] Come, then. Once I've plucked you, I'll have your cub for dessert. (DC 10 Advantage Icon.png)
    • [BERSERKER] [INTIMIDATION] COME - FIGHT! (DC 10 Advantage Icon.png)
    • [DRUID] [PERSUASION] You need rest - let nature heal you. This is no time for a fight. (DC 5)
    • [RANGER] [PERSUASION] I would never intrude on your nest knowingly. This was a simple mistake. (DC 5)

Any other check or response will result in the owlbear attacking.

Combat

Attacks and abilities

Rage.webp
A Mother's Desperation A Mother's Desperation
Increase Strength by 3, while Armour Class Armour Class is reduced by 1.
Claws Bear.webp
Claws Claws ()
Damage: 7~21
D8 Slashing.png
2d8 + 5Damage TypesSlashing

Lash out with deadly claws and push the target back 1.5 m / 5 ft.

 Melee: 1.5 m / 5  ft
Jump.webp
Crushing Flight Crushing Flight (+ 6 m / 20 ft)
Damage: 2~16

Leap at a target to bite it and knock it Prone Prone

STR Save
 Range: 21 m / 70 ft
Multiattack Earth Elemental.webp
Multiattack Multiattack ()
Damage: 13~36
D8 Slashing.pngD10 Piercing.png
2d8 + 5Damage TypesSlashing
+ 1d10 + 5Damage TypesPiercing

Aim multiple attacks at a target. If the second attack hits, the target is pushed back 1.5 m / 5 ft and knocked Prone Prone.

 Melee: 1.5 m / 5  ft

Honour Mode

Legendary Action Utility.webp
Call Consort Call Consort
Summon your mate to protect you in battle.
 Range: Self
Legendary Action Utility.webp
Legendary Action: Call Consort Legendary Action: Call Consort
Once per combat, the Owlbear mother can spend a Legendary Action to summon summon her mate when she is attacked.

Tactics

While the Owlbear cannot make Critical Hits because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking others Prone, such as Crushing Flight, allowing it to attack with Advantage on successive hits against its prone victim. When taken to half health, its rage ability will trigger, increasing its damage further with both increased Strength and Multiattack. It will also have the support of the Owlbear Cub, though it is a weak and often ignorable combatant. It is best to ignore the cub if planning to recruit it later on for the Camp. However, it attempts to flee if badly hurt.

The Owlbear's injury imposes Disadvantage on Perception checks which results in a -5 penalty to passive Perception used to detect hidden creatures. However, this does not actually make it easier to sneak up on because it has an unlisted +5 bonus to Perception which completely counteracts this penalty. A more direct approach can use Andrick and Brynna to help in the fight if convinced, who, acting as soft targets, can be useful distractions and support. Spells, items or weapon abilities that require a Dexterity Saving Throw like Grease, Grease Bottle or Topple are quite effective in slowing it down. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group.

Convincing the owlbear not to attack outright, is very helpful for pre-fight positioning and can let party prepare an ambush from stealth.

In Honor Mode, Silencing Silencing or Incapacitating Incapacitating the Owl Bear prevents it from using its legendary action.

Notable loot

Companion approval

Convincing the Owlbear to retreat and let you go
Gale approves +1 Lae'zel disapproves -1 Shadowheart approves +1 Karlach approves +1
Attacking or starting combat
Lae'zel approves +1 Shadowheart disapproves -1 Karlach disapproves -1

As long as Animal Handling is not used, the Outlander inspiration Mother's Fury can be gained by making the owlbear let the adventurers leave peacefully or possibly by killing it.

Gallery

Notes

  • The Owlbear found in the Owlbear Nest is already damaged by 8 points when it is encountered. This particular Owlbear also has the Distressed Distressed condition.
  • The Owlbear found in the Owlbear Nest will have been killed by goblins after a Long Rest after entering the cave.
  • In the fifth edition of Dungeons and Dragons, an Owlbear is classed as a Monstrosity, not a Beast. The Owlbear being classified as it currently is in Baldur's Gate 3 is more in line to previous editions, such as fourth and third.

Bugs

  • There is a stalactite over the Owlbear mother which is interactive but does not function.

External links

Owlbear on the Forgotten Realms Wiki