Ad placeholder

Magmar: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Created page with "{{Stub}} {{Infobox character | name = Ward Magmar | image = Ward Magmar-.png | race = Duergar | level = 5 | faction = Clan Flameshade | modules = {{Infobox statistics | child = yes | size = Medium | type = Humanoid | hit_points = 37 | armour_class = 12 | movement_speed_meters = 9 | movement_speed_feet = 30 | weight_kg = 75 | weight_lb = 150 | hiddenlevel = 5 | str = 18 | dex = 12 | con = 14 | int = 10 | wis = 12 | cha = 12 | feature1_name = Sunlight Sensitivity...")
 
m (Added combat-relevant skills to infobox)
(36 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Stub}}
{{PageSeo
{{Infobox character
| description = Ward Magmar is a duergar character who can be found in Grymforge. He is a member of Clan Flameshade.
| image = Magmar.png
}}
{{Infobox creature
| name = Ward Magmar
| name = Ward Magmar
| image = Ward Magmar-.png
| image = <gallery>
Magmar.png|In-game
Portrait Magmar.png|Portrait
</gallery>
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Duergar]]
| race = [[Duergar]]
| faction = [[Clan Flameshade]]
| class = [[Fighter]]
| level = 5
| level = 5
| faction = [[Clan Flameshade]]
| e hp = 37
 
| hp = 54
| modules =
| t hp = 75
{{Infobox statistics
| ac = 12
| child = yes
| movement m = 9
| size = Medium
| weight kg = 75
| type = Humanoid
| hit_points = 37
| armour_class = 12
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 5
| str = 18
| str = 18
| dex = 12
| dex = 12
Line 25: Line 27:
| wis = 12
| wis = 12
| cha = 12
| cha = 12
| athletics = 4
| acrobatics = 1
| perception = 1
| resistances = poison resistant full
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack,Sunlight Sensitivity, Superior Darkvision
}}


| feature1_name = Sunlight Sensitivity
'''Ward Magmar''' is a [[duergar]] character who can be found in [[Grymforge]]. He is a member of [[Clan Flameshade]].
| feature1_description = Disadvantage on attack rolls and perception checks while in direct sunlight.
{{DiQ|You want Nere, you claw him out. My drinking hand's busy.|Magmar}}
| feature2_name = Duergar Resilience
 
| feature2_description = Advantage on saving throws against illusions, charm, and paralysis.
==Involvement==
| feature3_name = Dwarven Resilience
 
| feature3_description = Resistant to poison damage and advantage on saving throws against poison.
Ward Magmar can be found at {{coords|-606|384}}, where he together with {{CharLink|Pistle}} guards the entrance to the elevator leading up to the [[Shadow-Cursed Lands]]. If the party try to access the elevator, a dialogue starts, and Magmar would ask whether the party has got a {{SmRarityItem|Moonlantern}}. It's the first mentioning about this type of defence against shadows within cursed territory through the game plot. However, if the party insists on using the elevator without lantern, Magmar won't be too diligent in performing his guarding duties and let them go through.
| feature4_name = Extra Attack
 
| feature4_description = Attack twice, instead of once, whenever takes the Attack action
To while away the time, Magmar and Pistle maltreat the deep gnome slave by the name {{CharLink|Skickpit}}, bossing him again and again to bring them both beer from the barrel that stands nearby, down the stairs.
| feature5_name = Opportunity Attack
 
| feature5_description = Automatically attack an enemy moving out of your reach.  
If the party decides to free Skickpit, they will have to deal first with Magmar and Pistle one way or another. They may tussle with the guards, simply attacking them or pissing them off in the dialogue. The other option is to tamper the beer in the barrel with any available poison or toxin. The party may try and speak to the gnome. It will take three or four lines and possibly a [[Persuasion]] check to convince Skickpit that the party is really going to help. The party can also spike the beer straigtaway (but be sure no one watches, because the barrel is red-outlined). Either way, after drinking a pitcher of poisoned beer each, both Magmar and Pistle fall dead.
| feature6_name = Superior Darkvision
 
| feature6_description = Can see in the dark up to 24m.
After both Wards die, Skickpit would speak to the party and ask what he's supposed to do next. If answered politely, he will present a vial of [[Wyvern Toxin]].  
}}
 
}}
Ward Magmar is a loyal member of the [[Clan Flameshade]]. Should the party conspire with {{CharLink|Brithvar}} against {{CharLink|Nere}}, Magmar would join them against the Drow and Duergar cult novices. However, he and Pistle are positioned too far from the possible location of the battle with Nere and his allies.


== Combat ==
=== Attacks and abilities ===
{{Feature box|Enlarge (Duergar)}}
{{Feature box|Main Hand Attack|item=War Pick}}


'''Ward Magmar''' is a [[Duergar]] NPC who can be found in [[Grymforge]]. He is a member of [[Clan Flameshade]].
=== Notable loot ===
* {{MdRarityItem|Magmar's Record}}
* {{MdRarityItem|Mug of Beer}}


==Involvement==
== Related literature ==


Ward Magmar can be found at {{coords||}}, where he together with [[Ward Pistle]] guards entrance to the elevator leading up to the [[Shadow-Cursed Lands]].
* {{MdRarityItem|Magmar's Record}}


To while away the time he and Pistle maltreat the deep gnome slave Skickpit, making him bring them both beer from the barrel down the stairs.
== Bugs ==


[[Category:Characters in Act 1]]
* If the party enters Grymforge for the first time through the elevator from the Shadow-Cursed Lands, Magmar will still accost them about going up there without protection as if they were leaving Grymforge, and will still ask if they have a Moonlantern even if one of the party is holding one in their hand.
{{Grymforge}}
[[Category:Humanoids]]
[[Category:Duergar]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Humanoids]]
[[Category:Characters in Grymforge]]
[[Category:Resistant to Poison]]
[[Category:Characters in Act One]]
[[Category:Members of Clan Flameshade]]
[[Category:Fighters]]
__INDEX__
__INDEX__
{{NavUnderdark}}

Revision as of 07:56, 11 November 2024

Ward Magmar is a duergar character who can be found in Grymforge. He is a member of Clan Flameshade.

Portrait Magmar.png
You want Nere, you claw him out. My drinking hand's busy.
Magmar

Involvement

Ward Magmar can be found at X: -606 Y: 384, where he together with Pistle Pistle guards the entrance to the elevator leading up to the Shadow-Cursed Lands. If the party try to access the elevator, a dialogue starts, and Magmar would ask whether the party has got a Moonlantern. It's the first mentioning about this type of defence against shadows within cursed territory through the game plot. However, if the party insists on using the elevator without lantern, Magmar won't be too diligent in performing his guarding duties and let them go through.

To while away the time, Magmar and Pistle maltreat the deep gnome slave by the name Skickpit Skickpit, bossing him again and again to bring them both beer from the barrel that stands nearby, down the stairs.

If the party decides to free Skickpit, they will have to deal first with Magmar and Pistle one way or another. They may tussle with the guards, simply attacking them or pissing them off in the dialogue. The other option is to tamper the beer in the barrel with any available poison or toxin. The party may try and speak to the gnome. It will take three or four lines and possibly a Persuasion check to convince Skickpit that the party is really going to help. The party can also spike the beer straigtaway (but be sure no one watches, because the barrel is red-outlined). Either way, after drinking a pitcher of poisoned beer each, both Magmar and Pistle fall dead.

After both Wards die, Skickpit would speak to the party and ask what he's supposed to do next. If answered politely, he will present a vial of Wyvern Toxin.

Ward Magmar is a loyal member of the Clan Flameshade. Should the party conspire with Brithvar Brithvar against Nere Nere, Magmar would join them against the Drow and Duergar cult novices. However, he and Pistle are positioned too far from the possible location of the battle with Nere and his allies.

Combat

Attacks and abilities

Enlarge.webp
Enlarge Enlarge ()

Grow in size to become stronger

You gain Advantage Icon.png Advantage on Ability Checks and Saving Throws using Strength, and weapon attacks deal an additional 1d4 damage.

 Range: Self
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  War Pick
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Notable loot

Related literature

Bugs

  • If the party enters Grymforge for the first time through the elevator from the Shadow-Cursed Lands, Magmar will still accost them about going up there without protection as if they were leaving Grymforge, and will still ask if they have a Moonlantern even if one of the party is holding one in their hand.