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Charming Latham: Difference between revisions

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| race = [[Human]]
| race = [[Human]]
| faction = [[The Guild]]
| faction = [[The Guild]]
| class = [[Evocation]] [[Wizard]]
| class = [[Wizard]]
| subclass = [[Evocation School]]
| level = 5
| level = 5
| size = Medium
| size = Medium
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| wis save prof = yes
| wis save prof = yes
| passives = Opportunity Attack, Sculpt Spells
| passives = Opportunity Attack, Sculpt Spells
| athletics = 1
| acrobatics = 0
| perception = 1
}}  
}}  
'''Charming Latham''' is a member of [[the Guild]].  
'''Charming Latham''' is a member of [[the Guild]].  
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==Combat==
==Combat==
=== Attacks and Abilities ===
=== Attacks and Abilities ===
{{Feature box|Ray of Frost}}
{{Feature box|Conjure Elemental: Water Elemental}}
{{Feature box|Ice Knife}}
{{Feature box|Ice Knife}}
{{Feature box|Ice Storm}}
{{Feature box|Ice Storm}}
{{Feature box|Conjure Elemental: Water Elemental}}
{{Feature box|Ray of Frost}}
 
== External links ==
* {{FRWiki|Charming Latham|long}}


{{Rivington}}
{{Rivington}}
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[[Category:Characters in Act Three]]
[[Category:Characters in Act Three]]
[[Category:Members of the Guild]]
[[Category:Members of the Guild]]
[[Category:Wizards]]

Latest revision as of 06:39, 11 November 2024

Charming Latham is a member of the Guild.

Involvement[edit | edit source]

Latham found in the middle of an argument with the Stone Lord's people on the western shore in Rivington during Act Three.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Conjure Elemental Water Elemental.webp
Conjure Elemental: Water Elemental Conjure Elemental: Water Elemental ()
The water elemental can use Winter's Breath Winter's Breath, Slam Slam, and can mete out cold punishment upon foes with its fists.
 Range: 18 m / 60 ft
Ice Knife.webp
Ice Knife Ice Knife ()
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing
+
D6 Cold.png 2d6 (2~12) Damage TypesCold

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Ice Storm.webp
Ice Storm Ice Storm ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning
+
D6 Cold.png 4d6 (4~24) Damage TypesCold

Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Damage TypesBludgeoning and Damage TypesCold damage. It also creates an Ice Ice surface that lasts 2 turns.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Ray of Frost.webp
Ray of Frost Ray of Frost ()
D8 Cold.png 1d8 (1~8) Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft

External links[edit | edit source]