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Belub: Difference between revisions

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(Created page with "{{Infobox creature | name = Acolyte Belub | image = Portrait Belub.png | va = | faction = Cult of the Absolute | race = Duergar | type = Humanoid | class = Cleric | archetype = Acolyte of the Absolute | level = 4 | hp = 27 | ac = 11 | prof bonus = +2 | movement m = 7.5 | weight kg = 75 | size = Medium | str = 11 | dex = 10 | con = 12 | int = 8 | wis = 14 | cha = 9 | resistances = | passives = Opportunity Attack, Duergar Resilience, Dwarven Resilience, S...")
 
m (Added combat-relevant skills to infobox)
 
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{{Infobox creature
{{Infobox creature
| name = Acolyte Belub
| name = Acolyte Belub
| image = Portrait Belub.png
| image = <gallery>
| va =  
Belub.png|In-game
Portrait Belub.png|Portrait
</gallery>
| va = Leemore Marrett Jr.
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| race = [[Duergar]]
| race = [[Duergar]]
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| hp = 27
| hp = 27
| ac = 11
| ac = 11
| prof bonus = +2
| movement m = 7.5
| movement m = 7.5
| weight kg = 75
| weight kg = 75
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| wis = 14
| wis = 14
| cha = 9
| cha = 9
| athletics = 0
| acrobatics = 0
| perception = 2
| resistances =  
| resistances =  
| passives = Opportunity Attack, Duergar Resilience, Dwarven Resilience, Sunlight Sensitivity, Superior Darkvision
| passives = Duergar Resilience, Dwarven Resilience, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| cha save prof = yes
| cha save prof = yes
| wis save prof = yes
| wis save prof = yes
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| t hp = 35
| t hp = 35
}}
}}
'''Acolyte Belub''' is an [[Acolyte of the Absolute]] within [[Moonrise Towers]] located at {{coords|-163|-180}}.


'''Belub''' is a [[Acolyte of the Absolute]] within [[Moonrise Towers]] located at {{coords|-163|-180}}.
== Involvement ==
=== Defending Moonrise Towers ===
If the [[Nightsong]] is freed and the [[Harpers]] assault Moonrise Towers, Belub can be found on the rafters in main lobby of the tower where he will attack his enemies from above.


== Combat ==
== Combat ==
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=== Loot ===
=== Loot ===
* {{RarityItem|Light Crossbow}} <!-- WPN_LightCrossbow -->
* {{MdRarityItem|Arrow of Ice}} <!-- ARR_Arrow_Of_Ice -->
* {{RarityItem|Leather Armour}} <!-- ARM_Leather_Body -->
* {{MdRarityItem|Leather Armour}} <!-- ARM_Leather_Body -->
* {{RarityItem|Arrow of Ice}} <!-- ARR_Arrow_Of_Ice -->
* {{MdRarityItem|Light Crossbow}} <!-- WPN_LightCrossbow -->


{{Moonrise Towers}}
{{Moonrise Towers}}
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[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Two]]
[[Category:Duergars]]
[[Category:Duergar]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Clerics]]

Latest revision as of 06:29, 11 November 2024

Acolyte Belub is an Acolyte of the Absolute within Moonrise Towers located at X: -163 Y: -180.

Involvement[edit | edit source]

Defending Moonrise Towers[edit | edit source]

If the Nightsong is freed and the Harpers assault Moonrise Towers, Belub can be found on the rafters in main lobby of the tower where he will attack his enemies from above.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot[edit | edit source]