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Blasphemous Acolyte: Difference between revisions

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{{SpoilerWarning|act = 3}}
{{SpoilerWarning|act = 3}}
{{Infobox character
{{Infobox creature
| name = Blasphemous Acolyte
| name = Blasphemous Acolyte
| image = Aberration Blasphemous Acolyte Model.png
| class = [[Cleric]]
| imagesize = 0.7
| image = <gallery>
Aberration Blasphemous Acolyte Model.png|Model
Portrait Blasphemous Acolyte.png|Portrait
</gallery>
| race = Aberration
| race = Aberration
| titles = Countermeasure: Cleric
| title = Countermeasure: Cleric
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| level = 12
| level = 12
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Aberration
| type = Aberration
| armour_class = 21
| ac = 21
| hit_points = 87
| e hp = 60
| hit_points_tactician = 113
| hp = 87
| movement_speed_meters = 9
| t hp = 113
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 90
| weight kg = 90
| weight_lb = 180
| hiddenlevel = 12
| str = 16
| str = 16
| dex = 14
| dex = 14
Line 28: Line 25:
| wis = 22
| wis = 22
| cha = 8
| cha = 8
| wis_save_proficiency = yes
| wis save prof = yes
| cha_save_proficiency = yes
| cha save prof = yes
| resistant1 = Necrotic
| resistances = Necrotic resistant full, Radiant resistance full
| resistant2 = Radiant
| passives = Chilling Strikes, Destroy Undead, Extra Attack, Favourable Beginnings, Opportunity Attack, Tenacity (passive feature) @ Flail +2
| feature1_name = Chilling Strikes
}}
| feature1_description = Your strikes [[Bone Chilled (Condition)|Bone Chill]] your target.
'''Blasphemous Acolyte''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Cleric]] is present in the party.
| feature2_name = Destroy Undead
| feature2_description = When you successfully turn an Undead creature, it also takes {{DamageText|6d4|Radiant}}.
| feature3_name = Extra Attack
| feature3_description = Make an additional free attack after making an unarmed or weapon attack.
| feature4_name = Favourable Beginnings
| feature4_description = The first attack roll or ability check you make against any target gains a bonus equal to your Proficiency Bonus.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Tenacity
| feature6_description = When you miss an attack, you deal {{DamageText|3|Bludgeoning}} anyway.
}} }}
'''Blasphemous Acolyte''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[cleric]] is present in the party.
 
== Attacks and abilities ==
{{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Flail +2}}
* Can use [[weapon actions]].}}
 
{{Feature box|name=Inflict Wounds|image name=Inflict Wounds.webp|* Deals {{DamageInfo|3d10|Necrotic}} to a target.
 
{{Range|melee}}
 
{{Action}}}}
 
{{Feature box|name=Spirit Guardians|image name=Spirit Guardians.webp|* Nearby enemies take {{DamageText|3d8|Necrotic}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns.


{{Range|Self}}
==Combat==
===Attacks and abilities===
{{Feature box|Main Hand Attack|item=Flail +2}}


{{Action}}}}
{{Feature box|Turn Undead}}


{{Feature box|name=Harm|image name=Harm.webp|* Deals {{DamageInfo|14d6|Necrotic}} to a target. Reduce the target's maximum hit points unless they succeed a CON save.
{{Feature box|Contagion: Flesh Rot}}


{{Range|m=18|ft=60}}
{{Feature box|Inflict Wounds}}


{{Action}}}}
{{Feature box|Harm}}





Latest revision as of 05:00, 22 September 2024

Blasphemous Acolyte is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Cleric is present in the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Flail +2
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Turn Undead.webp
Turn Undead Turn Undead ()
Pray to Turn all undead that can see you.
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Radius)
Contagion Flesh Rot.webp
Contagion: Flesh Rot Contagion: Flesh Rot ()

The target receives Disadvantage Icon.png Disadvantage on Charisma Ability Checks, and is afflicted with Vulnerability to all damage.

The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma.

CON Save
 Melee: 1.5 m / 5  ft
Inflict Wounds.webp
Inflict Wounds Inflict Wounds ()
D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic

Putrefy a creature with Damage TypesNecrotic energy filling your hands.

 Melee: 1.5 m / 5  ft
Harm.webp
Harm Harm ()
D6 Necrotic.png 14d6 (14~84) Damage TypesNecrotic

Reduce a target's maximum Hit Points, but never below 1.

CON Save
 Range: 18 m / 60 ft


Notes[edit | edit source]

  • Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.

Loot[edit | edit source]