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== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Fist|link=Fist (Spaw)|{{DamageInfo|3d8+4|Bludgeoning}} + {{DamageInfo|3d4|Poison}}
{{Feature box|name=Fist|image name=Unarmed Strike.webp|link=Fist (Spaw)|{{DamageInfo|3d8+4|Bludgeoning}} + {{DamageInfo|3d4|Poison}}
Lash out with a fungal hand.
Lash out with a fungal hand.



Revision as of 00:54, 4 January 2024

Myconid Monarch
Sovereign Spaw
Spaw.png
Stats
Level 5

STR

18
(+4)

DEX

10

CON

14
(+2)

INT

13
(+1)

WIS

15
(+2)

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race [[Myconid|Myconid]]
Creature Type Icon.png  Type Plant
HP Icon.png  HP 112; 145TTactician
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 7.5m / 25ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 130kg / 260lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative 0
Passive features
Resistances
Vulnerable to Fire
Character information
Location Ebonlake Grotto
Enemies Nere
3D Model
Spaw Model.png

Sovereign Spaw is a Myconid NPC in Baldur's Gate 3. It is the Sovereign of the Myconid colony in Ebonlake Grotto.

Background

Sovereign Spaw's colony was attacked by Duergar slavers who were trying to recapture Thulla, a runaway Deep Gnome slave the Myconids were giving safe harbour to. They were able to repel the deep dwarves, but sought help to finish off the invaders.

Interactions

Spaw will telepathically engage the party from afar when they pass through rapport spores for the first time. When they come face-to-fungi in the Ebonlake Grotto, Spaw asks the party to slay the Duergar that threaten its colony.

If the party slays the dwarves, Spaw will go further and request Nere's head, ending the Absolute's push through the Underdark. If the party completes this quest, Spaw will transform the dead Drow's head into a fungal trophy and celebrate with a little dance.

Glut

The party can turn on Spaw as part of the quest Avenge Glut's Circle. Attempting to coup Spaw will turn the entire colony hostile against Glut and the party, but this battle can be ended prematurely by focusing on Spaw alone. Once Spaw is dead, the rest of the colony turns neutral as they immediately accept Glut as a new sovereign.

Attacks and abilities

Unarmed Strike.webp
Fist Fist ()
D8 Bludgeoning.png 3d8 (3~24) Damage TypesBludgeoning
+
D4 Poison.png 3d4 (3~12) Damage TypesPoison

Lash out with a fungal hand.

 Melee: 1.5 m / 5  ft
Animating Spores.webp
Animating Spores Animating Spores ()
Release spores at a corpse to animate it as a spore servant under your command.
 Range: 3 m / 10 ft
Recharge: Per turn

The tooltip of Spaw's animating spores mentions that it can only be used on one target at a time; however, this is untrue for this variation of the ability, which Spaw can use each turn as long as there are valid targets.

Related quests

External links