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Phase spider: Difference between revisions
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}}'''Phase Spiders''' are a type of [[List_of_Creature_Types#Monstrosity|Monstrosity]] creature in [[Baldur's Gate 3]]. They can phase teleport to travel short distances instantly. | }}'''Phase Spiders''' are a type of [[List_of_Creature_Types#Monstrosity|Monstrosity]] creature in [[Baldur's Gate 3]]. They can phase teleport to travel short distances instantly. | ||
== In-Game Description == | |||
{{Quote|Phase Spiders are giant spiders with the ability to phase in and out of the Ethereal Plane. This ability allows Phase Spiders to travel short distances very quickly, and can appear like the creature is teleporting.}} | |||
== | == Attacks and Abilities == | ||
Phase | |||
* {{SAI|Ethereal Jaunt}} | |||
* {{SAI|Venomous Bite (Phase Spider)}} | |||
** Leaves behind a pool of [[Simple Toxin]] | |||
* {{SAI|Venomous Discharge}} | |||
** Leaves behind a pool of [[Simple Toxin]] | |||
== Strategy == | |||
Phase spiders are slippery opponents, capable of striking at great distances and bypassing control and area-denial effects like {{SAI|Spike Growth}} using their {{SAI|Ethereal Jaunt}} ability. Unprepared parties will have even more difficulty closing gaps if they cannot cross the [[Web Surface|webbed surfaces]] in the spiders' lair. Items like {{RarityItem|Disintegrating Night Walkers}} or {{RarityItem|Spiderstep Boots}} will help melee attackers overcome these obstacles. | |||
{{Cond|Poison resistance}} goes a long way to boosting survivability, as all of their attacks rely heavily on poison damage. | |||
== | == Notes == | ||
* | * They have +1 bonuses to [[Strength]] and [[Dexterity]] on [[Tactician]] with resultant bonuses to [[Initiative]], [[Armour Class]], [[Attack roll|Attack rolls]], and [[Saving throw|Saving throws]], making an already fairly fierce early game enemy even deadlier. | ||
== External Links == | == External Links == |
Revision as of 17:55, 16 November 2023
Phase Spider | |||||||
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Stats | |||||||
Level 3 | |||||||
| |||||||
Race | Phase Spider | ||||||
Type | Monstrosity | ||||||
HP | 24; 31TTactician | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 90kg / 180lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Character information | |||||||
Location | Whispering Depths | ||||||
Allies | Phase Spider Matriarch, Phase Spiderling, Ettercap | ||||||
In-game | |||||||
Phase Spiders are a type of Monstrosity creature in Baldur's Gate 3. They can phase teleport to travel short distances instantly.
In-Game Description
Phase Spiders are giant spiders with the ability to phase in and out of the Ethereal Plane. This ability allows Phase Spiders to travel short distances very quickly, and can appear like the creature is teleporting.
Attacks and Abilities
- Leaves behind a pool of Simple Toxin
- Leaves behind a pool of Simple Toxin
Strategy
Phase spiders are slippery opponents, capable of striking at great distances and bypassing control and area-denial effects like webbed surfaces in the spiders' lair. Items like Disintegrating Night Walkers or Spiderstep Boots will help melee attackers overcome these obstacles.
using their ability. Unprepared parties will have even more difficulty closing gaps if they cannot cross thegoes a long way to boosting survivability, as all of their attacks rely heavily on poison damage.
Notes
- They have +1 bonuses to Strength and Dexterity on Tactician with resultant bonuses to Initiative, Armour Class, Attack rolls, and Saving throws, making an already fairly fierce early game enemy even deadlier.