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After speaking with {{CharLink|Jaheira}}, Branthos moves to the bridge in front of Last Light Inn, along with {{CharLink|Elindale}}, {{CharLink|Lassandra}}, {{CharLink|Manus}}, and {{CharLink|Skywin}}. They wait for the party so they can move in to intercept and ambush a nearby [[Follow the Convoy|Absolutist convoy]] and acquire their source of protection against the [[Shadow Curse]]. Accepting the mission results in Branthos and his squad of Harpers casting {{SAI|Light}} on their weapons and moving to the [[Ruined Battlefield]], where they lay in wait for the [[Absolute|Absolutist]] convoy. The party can go with the group immediately or catch up with them later, as the ambush site is marked on their map.
After speaking with {{CharLink|Jaheira}}, Branthos moves to the bridge in front of Last Light Inn, along with {{CharLink|Elindale}}, {{CharLink|Lassandra}}, {{CharLink|Manus}}, and {{CharLink|Skywin}}. They wait for the party so they can move in to intercept and ambush a nearby [[Follow the Convoy|Absolutist convoy]] and acquire their source of protection against the [[Shadow Curse]]. Accepting the mission results in Branthos and his squad of Harpers casting {{SAI|Light}} on their weapons and moving to the [[Ruined Battlefield]], where they lay in wait for the [[Absolute|Absolutist]] convoy. The party can go with the group immediately or catch up with them later, as the ambush site is marked on their map.


If, after speaking with Jaheira, the party immediately speaks with {{CharLink|Isobel Thorm}} and triggers the fight with {{CharLink|Marcus Falgor|Marcus}}, Branthos and his squad will have already moved to the bridge, out of reach of the battle. If Isobel is kidnapped, he dies immediately instead of turning into a {{Cond|Shadow-Cursed Undead}}.
If speaking with {{CharLink|Isobel Thorm}} and triggering the fight with {{CharLink|Marcus Falgor|Marcus}}, Branthos and his squad will have already moved to the bridge, out of reach of the battle. If Isobel is not saved, he immediately dies instead of turning into a {{Cond|Shadow-Cursed Undead}}.


=== Ambush ===
=== Ambush ===
{{main|Seek Protection from the Shadow Curse}}
{{main|Seek Protection from the Shadow Curse}}
{{main|Follow the Convoy}}
{{main|Follow the Convoy}}
Talking to Branthos at the ambush site commences the ambush and spawns in the encounter. Once the [[Kar'niss|convoy]] arrives, the party members have a choice to attack immediately or hang back. If choosing to stay hidden and keep watching, {{CharLink|Kar'niss}} kills {{CharLink|Vez|Brawler Vez}}, one of the goblins in the convoy. From there, the party can signal the Harpers; otherwise the Harpers start the encounter themselves. After the fight, a {{SmRarityItem|Moonlantern}} can be found on the drider's corpse. Branthos comments on it,{{ref|''"Incredible magic. I can feel the light lifting the shadows - even those within me."''}} but not before remarking that the war is not over.{{ref|"Dialogue with the ambush squad:<br>''"One less blight in the darkness. A thousand more to conquer."'' - Branthos <br>''"At the very least. For every beast we slay, the shadows spawn two more."'' - Manus <br>''"Gods - why so glum? We hit the cult where it hurts."'' - Elindale <br> ''"A victory is a victory. Our heads are still intact - and that's worth celebrating."'' - Skywin}}
Talking to Branthos at the ambush site commences the ambush and spawns in the encounter. Once the {{CharLinbk|Kar'niss}} and the convoy arrive, the party members have a choice to attack immediately or hang back. If choosing to stay hidden and keep watching, {{CharLink|Kar'niss}} kills {{CharLink|Vez|Brawler Vez}}, one of the goblins in the convoy. From there, the party can signal the Harpers; otherwise the Harpers start the encounter themselves. After the fight, a {{SmRarityItem|Moonlantern}} can be found on the drider's corpse. Branthos comments on it,{{ref|''"Incredible magic. I can feel the light lifting the shadows - even those within me."''}} but not before remarking that the war is not over.{{ref|"Dialogue with the ambush squad:<br>''"One less blight in the darkness. A thousand more to conquer."'' - Branthos <br>''"At the very least. For every beast we slay, the shadows spawn two more."'' - Manus <br>''"Gods - why so glum? We hit the cult where it hurts."'' - Elindale <br> ''"A victory is a victory. Our heads are still intact - and that's worth celebrating."'' - Skywin}}


Alternatively, the party can convince Kar'niss to relinquish the Moonlantern and consign the convoy members to their fate as {{Cond|Shadow-Cursed Undead}}. Either way, Elindale and his squad then depart amiably and return to Last Light Inn.
Alternatively, the party can convince Kar'niss to relinquish the Moonlantern and consign the convoy members to their fate as {{Cond|Shadow-Cursed Undead}}. Either way, Elindale and his squad then depart amiably and return to Last Light Inn.


If choosing to reach the Shadow-Cursed Lands through the [[Mountain Pass]], a goblin greets them and sends the party to a rendezvous point to wait for Kar'niss and the convoy to guide them to [[Moonrise Towers]], where the party can {{Quest|Infiltrate Moonrise Towers|pass off}} as [[True Soul|True Souls]]. This starts {{Quest|Follow the Convoy}}.
If choosing to reach the Shadow-Cursed Lands through the [[Rosymorn Monastery Trail]], a goblin greets them and sends the party to a rendezvous point to wait for Kar'niss and the convoy to guide them to [[Moonrise Towers]], where the party can {{Quest|Infiltrate Moonrise Towers|pass off}} as [[True Soul|True Souls]]. This starts {{Quest|Follow the Convoy}}.


Kar'niss ferries the party, as well as the rest of the convoy, to Moonrise. During the trek, Branthos, along with Elindale, Manus, and Skywin ambush the convoy. The party can choose to either turn on the convoy and help the Harpers, or protect the convoy in order to continue their cover as True Souls.
Kar'niss ferries the party, as well as the rest of the convoy, to Moonrise Towers. During the trek, Branthos, along with Elindale, Manus, and Skywin ambush the convoy. The party can choose to either turn on the convoy and help the Harpers, or protect the convoy in order to continue their cover as True Souls.


If meeting the Harpers for the first time, Branthos takes the drider's Moonlantern and tells the party to head to Last Light Inn, where they can obtain similar protection after speaking with Isobel. If choosing to remain with the convoy, Branthos and his squad turn hostile.
If meeting the Harpers for the first time, Branthos takes the drider's Moonlantern and tells the party to head to Last Light Inn, where they can obtain similar protection after speaking with Isobel. If choosing to remain with the convoy, Branthos and his squad turn hostile.
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=== Assault Moonrise Towers ===
=== Assault Moonrise Towers ===
If the party prevents Marcus from capturing Isobel at the Last Light Inn, and the {{CharLink|Aylin|Nightsong}} is freed from her cage and heads for Moonrise, Branthos follows Jaheira there. However, he is killed during the fight against [[Absolute]] forces before the party arrives. His corpse can be found in the [[Moonrise Towers Prison]], surrounded by a [[Death Shepherd]] and a horde of [[Necromite|Necromites]].
If Isobel is saved at the Last Light Inn, and the {{CharLink|Aylin|Nightsong}} is freed from her cage and heads for Moonrise, Branthos follows Jaheira there. However, he is killed during the fight against [[Absolute]] forces before the party members arrive. His corpse can be found in the [[Moonrise Towers Prison]], surrounded by a [[Death Shepherd]] and a horde of [[Necromite|Necromites]].


== Combat ==
== Combat ==
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