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Barcus Wroot: Difference between revisions

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98 bytes added ,  6 December 2024
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[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]


The party can encounter Barcus in the [[Blighted Village]]. He is tied to a windmill and harassed by a group of [[Goblin]]s led by {{CharLink|Fezzerk}}. If the Goblins are defeated or convinced to leave, Barcus demands to be untied. To rescue Barcus, the party must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever causes Barcus to be shot through the sky due to inertia and die.  
The party can encounter Barcus in the [[Blighted Village]]. He is tied to a windmill and harassed by a group of [[Goblin]]s led by {{CharLink|Fezzerk}}. If the Goblins are defeated or convinced to leave, Barcus demands to be untied. To rescue Barcus, the party must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever causes Barcus to be shot through the sky due to inertia and die.{{ref|The Feather Fall effect will not prevent him from being killed when flung off the windmill.}}


If rescued, depending on the [[Race]] of the party member talking to him, Barcus either surrenders himself as a slave or asks the party what he can give them as a reward. He explains, that he is looking for a friend, who has gone missing and then take his leave.
If rescued, depending on the [[Race]] of the party member talking to him, Barcus either surrenders himself as a slave or asks the party what he can give them as a reward. He explains, that he is looking for a friend, who has gone missing and then take his leave.
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