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Drilldown: creatures

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creatures > strength: 14-20 & wisdom: 8-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2)
wisdom:
race:
Human (28) · Vampire spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (10) · Elemental (9) · None (7) · Undead (7) · Goblin (6) · Aberration (4) · Elf (4) · Lightfoot Halfling (4) · Skeleton (4) · Animated Armour (3) · Ghast (3) · Ghoul (3) · Half-Elf (3) · Halfling (3) · Mummy (3)
type:
Human (28) · Vampire spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (10) · Elemental (9) · None (7) · Undead (7) · Goblin (6) · Aberration (4) · Elf (4) · Lightfoot Halfling (4) · Skeleton (4) · Animated Armour (3) · Ghast (3) · Ghoul (3) · Half-Elf (3) · Halfling (3) · Mummy (3)
passives:
 Opportunity Attack (114) · Opportunity Attack (55) · Darkvision (48) ·  Extra Attack (44) ·  Darkvision (20) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Unarmoured Defence (Barbarian) (12) ·  Hellish Resistance (11) ·  Fast Movement (9) · Danger Sense (9) ·  Tenacity (passive feature) (8) ·  Halfling Luck (7) · Extra Attack (7)

Showing below up to 178 results in range #1 to #178.

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