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Drilldown: creatures

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creatures > strength: 14-20 & wisdom: 6-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (28) · Zombie (21) · Vampire Spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (11) · Elemental (9) · None (8) · Undead (8) · Halfling (7) · Ogre (7) · Goblin (6) · Elf (5) · Half-Elf (5) · Aberration (4) · Skeleton (4)
resistances:
None (111) · poison immunity (46) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · Slashing resistant nm (29) · Necrotic resistant full (27) · Fire resistant full (13) · Necrotic immunity (10) · fire resistance full (8) · necrotic resistance full (7) · Psychic immunity (7) · acid resistant full (6) · Lightning resistant full (6) · Poison resistant full (6) · Fire vulnerability (5) · slashing resistance full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (204) · Darkvision (87) · Extra Attack (56) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (13) · Tenacity (passive feature) (13) · Unarmoured Defence (Barbarian) (13) · Undead Fortitude (13) · Hellish Resistance (11) · Fast Movement (10) · Brave (7) · Fey Ancestry (7) · Halfling Luck (7) · Ogre's Mark (7) · Superior Darkvision (7)

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