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Drilldown: creatures

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creatures > strength: 14-18 & wisdom: 8-11

Use the filters below to narrow your results.

name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Worg (2)
race:
Human (31) · Vampire spawn (16) · Githyanki (11) · None (10) · Bugbear (10) · Tiefling (10) · Half-orc (9) · Worg (9) · Halfling (8) · Elemental (7) · Undead (7) · Drow (6) · Goblin (6) · Half-Elf (6) · Werewolf (6) · Elf (5) · Aberration (4) · Skeleton (4)
type:
Human (31) · Vampire spawn (16) · Githyanki (11) · None (10) · Bugbear (10) · Tiefling (10) · Half-orc (9) · Worg (9) · Halfling (8) · Elemental (7) · Undead (7) · Drow (6) · Goblin (6) · Half-Elf (6) · Werewolf (6) · Elf (5) · Aberration (4) · Skeleton (4)
resistances:
None (122) · Bludgeoning resistant nm (27) · Piercing resistant nm (27) · poison immunity (27) · Slashing resistant nm (27) · Necrotic resistant full (26) · fire resistant full (13) · fire resistance full (8) · necrotic resistance full (7) · Acid resistant full (5) · Lightning resistant full (5) · Poison resistant full (5) · Bludgeoning Immunity nm (4) · Fire vulnerability (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Thunder resistant full (4)
passives:
 Opportunity Attack (136) · Opportunity Attack (63) · Darkvision (53) ·  Extra Attack (51) ·  Darkvision (25) ·  Great Weapon Fighting (21) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Tenacity (passive feature) (14) · Mobile: Evade Difficult Terrain (14) ·  Fey Ancestry (11) ·  Hellish Resistance (11) ·  Sunlight Sensitivity (11) · Divine Health (10) · Brute (9) ·  Divine Health (8) ·  Halfling Luck (8)

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