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Drilldown: creatures

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creatures > strength: 14-18 & wisdom: 7-11

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Worg (2)
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race:
Human (31) · Vampire spawn (16) · Undead (12) · Bugbear (11) · Githyanki (11) · Half-Orc (11) · Tiefling (11) · None (10) · Halfling (9) · Worg (9) · Elemental (7) · Half-Elf (7) · Drow (6) · Goblin (6) · Werewolf (6) · Elf (5) · Gnome (5) · Aberration (4) · Skeleton (4)
resistances:
None (130) · Poison immunity (28) · Bludgeoning resistant nm (27) · Piercing resistant nm (27) · Slashing resistant nm (27) · Necrotic resistant full (26) · Fire resistant full (14) · fire resistance full (13) · Necrotic resistance full (11) · Poison resistant full (6) · Acid resistant full (5) · Lightning resistant full (5) · Necrotic immunity (5) · Bludgeoning Immunity nm (4) · Fire vulnerability (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Thunder resistant full (4)
passives:
Opportunity Attack (214) · Darkvision (84) · Extra Attack (62) · Great Weapon Fighting (22) · Divine Health (19) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (14) · Fey Ancestry (13) · Hellish Resistance (11) · Sunlight Sensitivity (11) · Brute (10) · Brave (9) · Halfling Luck (9) · Danger Sense (7) · Superior Darkvision (7) · Unarmoured Defence (Barbarian) (7)

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