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Drilldown: creatures

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creatures > strength: 14-30 & wisdom: 6-10 & role: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (27) · Zombie (20) · Vampire spawn (16) · Half-orc (12) · Githyanki (11) · Tiefling (11) · None (9) · Elemental (9) · Halfling (8) · Ogre (8) · Undead (8) · Half-Elf (7) · Aberration (6) · Goblin (6) · Elf (5) · Gnome (4) · Skeleton (4)
resistances:
None (116) · Poison immunity (47) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (27) · Fire resistant full (14) · Necrotic immunity (10) · fire resistance full (9) · Psychic immunity (8) · Poison resistant full (7) · Acid resistant full (6) · Lightning resistant full (6) · Necrotic resistance full (6) · Piercing resistant full (5) · Thunder resistant full (5) · Bludgeoning vulnerability (4) · Cold immunity (4) · Fire vulnerability (4) · Lightning resistance full (4)
passives:
Opportunity Attack (209) · Darkvision (88) · Extra Attack (61) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (15) · Danger Sense (14) · Unarmoured Defence (Barbarian) (14) · Undead Fortitude (12) · Fast Movement (11) · Hellish Resistance (11) · Brave (8) · Fey Ancestry (8) · Halfling Luck (8) · Ogre's Mark (8) · Superior Darkvision (8)

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