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Drilldown: creatures

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creatures > movement m: 9-40 & wisdom: 8-11

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movement m:
race:
Human (120) · Goblin (88) · Tiefling (38) · Skeleton (18) · Vampire spawn (16) · Drow (13) · Elemental (13) · Half-Orc (13) · Half-Elf (11) · None (10) · Bugbear (10) · Aberration (9) · High Elf (9) · Worg (9) · Ghoul (7) · Mephit (7) · Undead (7)
type:
Human (120) · Goblin (88) · Tiefling (38) · Skeleton (18) · Vampire spawn (16) · Drow (13) · Elemental (13) · Half-Orc (13) · Half-Elf (11) · None (10) · Bugbear (10) · Aberration (9) · High Elf (9) · Worg (9) · Ghoul (7) · Mephit (7) · Undead (7)
resistances:
None (332) · poison immunity (60) · Fire resistance full (29) · Bludgeoning resistant nm (28) · Necrotic resistant full (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Fire resistant full (21) · Bludgeoning Vulnerability (18) · Fire immunity (10) · fire magical (10) · Poison resistant full (10) · Psychic immunity (9) · Acid resistant full (8) · Lightning resistant full (8) · necrotic resistance full (6) · Piercing resistant full (6) · Radiant vulnerability (6) · Necrotic immunity (5) · Thunder resistant full (5)
passives:
 Opportunity Attack (331) · Darkvision (240) · Opportunity Attack (138) ·  Extra Attack (61) ·  Darkvision (51) ·  Hellish Resistance (43) ·  Fey Ancestry (42) ·  Great Weapon Fighting (20) ·  Sunlight Sensitivity (20) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Tenacity (passive feature) (15) · Mobile: Evade Difficult Terrain (14) · None (12) ·  Forever Indebted (12) ·  Unarmoured Defence (Barbarian) (11) ·  Fast Movement (10)

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