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creatures > movement m: 9 & wisdom: 8-11

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movement m:
race:
Human (120) · Goblin (87) · Tiefling (38) · Skeleton (17) · Vampire spawn (16) · Drow (13) · Elemental (13) · Half-Orc (13) · Half-Elf (11) · Bugbear (10) · Aberration (9) · High Elf (9) · None (8) · Ghoul (7) · Mephit (7) · Undead (7) · Dwarf (6) · Rat (6) · Wood Elf (6)
type:
Human (120) · Goblin (87) · Tiefling (38) · Skeleton (17) · Vampire spawn (16) · Drow (13) · Elemental (13) · Half-Orc (13) · Half-Elf (11) · Bugbear (10) · Aberration (9) · High Elf (9) · None (8) · Ghoul (7) · Mephit (7) · Undead (7) · Dwarf (6) · Rat (6) · Wood Elf (6)
resistances:
None (322) · Poison immunity (51) · Fire resistance full (29) · Necrotic resistant full (28) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · fire resistant full (18) · Bludgeoning vulnerability (17) · fire magical (10) · Poison resistant full (8) · Acid resistant full (7) · Fire immunity (7) · Lightning resistant full (6) · necrotic resistance full (6) · Piercing resistant full (5) · Psychic immunity (5) · Radiant vulnerability (5)
passives:
 Opportunity Attack (318) · Darkvision (236) · Opportunity Attack (129) ·  Extra Attack (61) ·  Darkvision (44) ·  Hellish Resistance (43) ·  Fey Ancestry (42) ·  Great Weapon Fighting (20) ·  Sunlight Sensitivity (20) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Tenacity (passive feature) (15) · Mobile: Evade Difficult Terrain (14) · None (12) ·  Forever Indebted (12) ·  Unarmoured Defence (Barbarian) (11)

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