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creatures > movement m: 9 & intelligence: 12-16

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name:
Act 2 differences (2) · Cambion (2) · Dryad (2) · Intellect Devourer (2) · Sahuagin Champion (2) · Sahuagin Hunter (2)
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movement m:
intelligence:
race:
Human (130) · Elf (15) · Githyanki (14) · Half-Elf (10) · None (8) · Goblin (7) · Sahuagin (5) · Skeleton (5) · Tiefling (5) · Cambion (4) · Death Knight (4) · Drow (4) · Dwarf (4) · Aberration (3) · Half-Orc (3) · Hobgoblin (3) · Fey (2) · Ghost (2)
resistances:
None (205) · poison immunity (15) · Fire resistant full (10) · Necrotic immunity (9) · bludgeoning resistant nm (8) · Piercing resistant nm (8) · Poison resistant full (8) · slashing resistant nm (7) · Lightning resistance full (6) · Cold resistant full (5) · Fire resistance full (5) · Lightning resistant full (5) · bludgeoning resistance nm (4) · Bludgeoning vulnerability (4) · Cold resistance full (4) · necrotic resistant full (4) · piercing resistance nm (4) · Slashing resistance nm (4) · Acid resistant full (3) · Thunder resistant full (3)
conditions:
None (183) · Aura of Murder (Aura) (28) · Sanctuary (18) · Unstoppable (9) · dead (6) · Invisible (5) · Marshal Undead (4) · Aura of Protection (Aura) (3) · Elixir of Viciousness (3) · Longstrider (3) · Soul Oath (3) · Drunk (2)
passives:
Opportunity Attack (242) · Darkvision (108) · Extra Attack (107) · Fey Ancestry (32) · Prey Upon the Weak (27) · Magic Resistance (23) · Born into Darkness (12) · Murder Hungry (12) · Tactical Discipline (12) · Shadow Ambush (10) · Land's Stride: Difficult Terrain (9) · Infernal Weapon (8) · Sunlight Sensitivity (8) · Evasion (7) · Font of Inspiration (7) · Riposte (passive feature) (7)

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