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Drilldown: creatures

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creatures > movement m: 9-12 & intelligence: 10-15 & passives: Darkvision

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movement m:
race:
Goblin (94) · Tiefling (58) · Elf (54) · Human (52) · Half-Elf (44) · Doppelganger (18) · Dwarf (18) · Drow (13) · Redcap (13) · None (9) · Fiend (6) · Grim Visage (6) · Dark Justiciar (5) · Death Knight (4) · Kuo-toa (4) · Undead (4)
resistances:
None (319) · Fire resistance full (39) · Poison immunity (32) · fire resistant full (27) · Necrotic resistant full (17) · Necrotic immunity (12) · Poison resistant full (9) · Bludgeoning resistant nm (8) · Cold resistant full (8) · Piercing resistant nm (8) · Lightning resistance full (7) · poison full (7) · Slashing resistant nm (7) · Bludgeoning resistance nm (6) · Cold resistance full (6) · Piercing resistance nm (6) · Psychic vulnerability (6) · Radiant vulnerability (6) · Slashing resistance nm (6)
conditions:
None (306) · Aura of Murder (Aura) (47) · Slightly Drunk (27) · Sanctuary (19) · Dead (10) · Unstoppable (10) · Shadow Visage (6) · Invisible (5) · Death Ward (4) · Marshal Undead (4) · Sacred Defiance Aura (4) · Aura of Protection (Aura) (3) · Drunk (3) · Sleeping (3) · Soul Oath (3) · BOOOAL's Faithful (2) · Fleeting Protection (2) · Freedom of Movement (2)
passives: (Click arrow to add another value)

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