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Drilldown: creatures

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creatures > hp: 40-400 & wisdom: 4-11

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Lady Durinbold's Attendant (2)
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race:
Human (46) · Gnome (16) · Vampire spawn (16) · Elemental (12) · Half-Orc (12) · Zombie (12) · None (10) · Dwarf (9) · Elf (9) · Undead (9) · Ogre (8) · Aberration (6) · Drow (6) · Werewolf (6) · Half-Elf (5) · Worg (5) · Tiefling (4)
resistances:
None (135) · Poison immunity (42) · Bludgeoning resistant nm (32) · Piercing resistant nm (32) · Slashing resistant nm (32) · Necrotic resistant full (29) · Necrotic immunity (13) · fire resistant full (10) · Poison resistant full (10) · Psychic immunity (10) · Acid resistant full (8) · Lightning resistant full (8) · Fire immunity (7) · fire resistance full (7) · necrotic resistance full (7) · Piercing resistant full (6) · Thunder resistant full (6) · Fire vulnerability (5) · Slashing resistance full (5)
passives:
Opportunity Attack (229) · Darkvision (99) · Extra Attack (77) · Great Weapon Fighting (22) · Divine Health (18) · Fey Ancestry (18) · Gnome Cunning (16) · Shortened Stride (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Sunlight Sensitivity (14) · Tenacity (passive feature) (14) · Danger Sense (12) · Unarmoured Defence (Barbarian) (12) · Fast Movement (11) · Evasion (10) · Uncanny Dodge (9)

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