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Drilldown: creatures

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creatures > hp: 32-200 & wisdom: 6-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Lady Durinbold's Attendant (2)
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race:
Human (40) · Vampire Spawn (16) · Gnome (14) · Elemental (12) · Zombie (12) · Half-Orc (11) · Undead (9) · None (8) · Dwarf (8) · Ogre (8) · Elf (7) · Aberration (6) · Dark Justiciar (4) · Drow (4) · Halfling (4) · Tiefling (4)
resistances:
None (115) · Poison immunity (39) · Bludgeoning resistant nm (30) · Necrotic resistant full (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Necrotic immunity (12) · poison resistant full (9) · Acid resistant full (8) · fire resistance full (8) · Fire resistant full (8) · Lightning resistant full (8) · necrotic resistance full (7) · Fire Immunity (6) · Piercing resistant full (6) · Thunder resistant full (6) · Cold resistant full (5) · Fire vulnerability (5) · Psychic immunity (5) · Radiant vulnerability (5)
passives:
Opportunity Attack (202) · Darkvision (93) · Extra Attack (61) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Gnome Cunning (14) · Shortened Stride (14) · Tenacity (passive feature) (14) · Fey Ancestry (13) · Sunlight Sensitivity (13) · Danger Sense (12) · Unarmoured Defence (Barbarian) (12) · Evasion (10) · Fast Movement (10) · Uncanny Dodge (9)

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