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Drilldown: creatures

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creatures > dexterity: 14-22 & wisdom: 8-10 & role: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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wisdom:
race:
Goblin (46) · Human (24) · Vampire spawn (16) · Undead (11) · Ghoul (8) · Halfling (8) · Half-Elf (7) · Tiefling (7) · None (6) · Aberration (6) · Dwarf (6) · Elemental (6) · Elf (6) · Skeleton (5) · Gnome (4) · Animated Armour (3) · Crawling Claw (3) · Ghast (3) · Shadow (3)
role: (Click arrow to add another value)
resistances:
None (109) · Poison immunity (43) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · slashing resistant nm (30) · Necrotic resistant full (26) · Fire resistance full (15) · Fire resistant full (12) · Lightning resistant full (11) · Necrotic immunity (11) · Acid resistant full (10) · Poison resistant full (9) · Thunder resistant full (8) · cold resistant full (6) · necrotic resistance full (6) · Radiant vulnerability (6) · psychic immunity (5)
passives:
Opportunity Attack (191) · Darkvision (114) · Extra Attack (41) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Ethereal (14) · Fey Ancestry (12) · Evasion (10) · Brave (8) · Halfling Luck (8) · Uncanny Dodge (8) · Dwarven Resilience (6) · Great Weapon Master: Bonus Attack (6) · Hellish Resistance (6) · Sunlight Sensitivity (6) · Sunlight Weakness (6)

Showing below up to 208 results in range #1 to #208.

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