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Drilldown: creatures

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creatures > dexterity: 14-22 & wisdom: 8-10 & occupation: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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wisdom:
race:
Goblin (46) · Human (21) · Vampire spawn (16) · Undead (11) · Halfling (9) · Ghoul (8) · Tiefling (8) · Half-Elf (7) · None (6) · Aberration (6) · Elemental (6) · Dwarf (5) · Elf (5) · Gnome (5) · Skeleton (5) · Animated Armour (3) · Crawling Claw (3) · Ghast (3) · Shadow (3)
occupation: (Click arrow to add another value)
resistances:
None (107) · Poison immunity (43) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (26) · fire resistance full (16) · fire resistant full (12) · Lightning resistant full (11) · necrotic immunity (11) · Acid resistant full (10) · Poison resistant full (8) · thunder resistant full (8) · Cold resistant full (6) · necrotic resistance full (6) · Radiant vulnerability (6) · psychic immunity (5)
passives:
Opportunity Attack (190) · Darkvision (116) · Extra Attack (40) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Ethereal (14) · Fey Ancestry (12) · Brave (9) · Evasion (9) · Halfling Luck (9) · Uncanny Dodge (8) · Hellish Resistance (7) · Sunlight Sensitivity (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Sunlight Weakness (6)

Showing below up to 208 results in range #1 to #208.

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