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Drilldown: creatures

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creatures > dexterity: 14-21 & intelligence: 11-14

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name:
Act 2 differences (2) · Cambion (2) · Ghoul (2) · Intellect Devourer (2) · Sahuagin Champion (2) · Sahuagin Hunter (2)
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intelligence:
resistances:
None (171) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (27) · Necrotic resistant full (21) · Poison immunity (18) · Poison resistant full (10) · Cold resistant full (9) · Fire resistant full (8) · Fire immunity (7) · Lightning resistant full (7) · Cold resistance full (5) · Necrotic immunity (5) · Acid immunity (4) · Acid resistant full (4) · Bludgeoning resistance nm (4) · Piercing resistance nm (4) · Slashing resistance nm (4) · Thunder resistant full (4)
conditions:
None (173) · Aura of Murder (Aura) (15) · Unstoppable (10) · Eternally Bound (7) · Sacred Defiance Aura (4) · Dead (2) · Fleeting Protection (2) · Invigorating Fanaticism (2) · Ready to Parry (2) · Sanctuary (2)
passives:
Opportunity Attack (217) · Darkvision (121) · Extra Attack (71) · Multiattack: Morphic Ambush (24) · Brave (22) · Halfling Luck (22) · Magic Resistance (22) · Fey Ancestry (21) · Gnome Cunning (20) · Shortened Stride (19) · Evasion (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Murder Hungry (14) · Prey Upon the Weak (14) · Land's Stride: Difficult Terrain (13) · Uncanny Dodge (13) · Reliable Talent (9)

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