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Drilldown: creatures

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creatures > dexterity: 14-20 & wisdom: 8-11

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race:
Goblin (46) · Human (44) · Vampire spawn (16) · Bugbear (10) · Tiefling (10) · Halfling (9) · None (8) · Ghoul (8) · Undead (8) · Aberration (7) · Dwarf (7) · Elf (7) · Half-Elf (7) · Elemental (6) · Gnome (6) · Skeleton (5) · Worg (5) · Spider (4)
type:
Goblin (46) · Human (44) · Vampire spawn (16) · Bugbear (10) · Tiefling (10) · Halfling (9) · None (8) · Ghoul (8) · Undead (8) · Aberration (7) · Dwarf (7) · Elf (7) · Half-Elf (7) · Elemental (6) · Gnome (6) · Skeleton (5) · Worg (5) · Spider (4)
resistances:
None (160) · Poison immunity (38) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Necrotic resistant full (26) · Fire resistant full (14) · Fire resistance full (13) · lightning resistant full (11) · acid resistant full (10) · Necrotic immunity (8) · Poison resistant full (8) · Thunder resistant full (8) · Cold resistant full (6) · necrotic resistance full (6) · Radiant vulnerability (6) · Bludgeoning vulnerability (4) · Fire immunity (3) · psychic immunity (3)
passives:
 Opportunity Attack (190) · Darkvision (127) · Opportunity Attack (49) ·  Extra Attack (38) ·  Darkvision (26) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Fey Ancestry (14) · Mobile: Evade Difficult Terrain (14) ·  Tenacity (passive feature) (12) ·  Halfling Luck (9) ·  Hellish Resistance (9) · Brute (9) ·  Uncanny Dodge (8) ·  Dwarven Resilience (7) ·  Evasion (7) ·  Shortened Stride (7) ·  Sunlight Sensitivity (7)

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