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Drilldown: creatures

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creatures > dexterity: 14-20 & wisdom: 10-11

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Intellect Devourer (2)
wisdom:
race:
Human (45) · Vampire spawn (16) · Bugbear (10) · Tiefling (10) · None (9) · Ghoul (8) · Undead (7) · Elemental (6) · Gnome (6) · High Elf (6) · Halfling (5) · Worg (5) · Half-Elf (4) · Lightfoot Halfling (4)
type:
Human (45) · Vampire spawn (16) · Bugbear (10) · Tiefling (10) · None (9) · Ghoul (8) · Undead (7) · Elemental (6) · Gnome (6) · High Elf (6) · Halfling (5) · Worg (5) · Half-Elf (4) · Lightfoot Halfling (4)
resistances:
None (114) · Poison Immunity (30) · Bludgeoning resistant nm (26) · Piercing resistant nm (26) · Slashing resistant nm (26) · Necrotic resistant full (24) · Fire resistance full (12) · Fire resistant full (11) · Lightning resistant full (9) · Acid resistant full (8) · Necrotic immunity (7) · Thunder resistant full (7) · necrotic resistance full (6) · Poison resistant full (6) · Cold resistant full (5) · Radiant vulnerability (5) · Fire immunity (3) · Fire full (2)
passives:
 Opportunity Attack (130) · Darkvision (83) · Opportunity Attack (45) ·  Extra Attack (33) ·  Darkvision (17) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Fey Ancestry (14) · Mobile: Evade Difficult Terrain (14) ·  Tenacity (passive feature) (12) ·  Halfling Luck (9) ·  Hellish Resistance (9) · Brute (9) ·  Uncanny Dodge (8) ·  Evasion (7) ·  Shortened Stride (7)

Showing below up to 197 results in range #1 to #197.

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